Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0b3
Issue ID
713685
Regression
Yes
[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its changed in quality settings
Project Steps:
1. Open scene "MSAA".
2. Quality settings->Anti Aliasing change to Disabled.
3. Quality settings->Anti Aliasing change to 8x Multi sampling.
4. Notice that edge blending only happens in scene view, but not in game views.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Add comment