Search Issue Tracker
OnIMECompositionChange does not return an empty string on accept when us...
How to reproduce:1. Open the “repro_IMEInput“ project2. Open the “IMETest“ scene3. Set Korean (Microsoft IME) as the keyboard langua... Read more
[Android] Black screen on Android devices after Splash Screen has been s...
How to reproduce:1. Open the "IN_52367" project2. Make sure the Android Platform is selected3. In the Build Settings "Run Device" dr... Read more
Crash on "CxxThrowException" when building by selecting "Build And Run" ...
How to reproduce:1. Open the "IN_53417" project2. In Build Settings "Run Device" dropdown select the desired device3. Press Build An... Read more
"Dimensions of color surface does not match dimensions of depth surface"...
How to reproduce:1. Open the attached “Repro.zip“ project2. Select the “smoke1“ Asset Expected result: No errors in the ConsoleActua... Read more
Graphics API raster states exhausted when adjusting light slope bias or ...
Reproduction steps:1. Install RendecDoc to your device2. Open the attached “repro-project” with the "-load-renderdoc" command line a... Read more
Search: Drop-downs in "Edit" column windows are opened and closed so qui...
Steps to reproduce: Create/open any project Click the "Global Search" button (Command + K) Update the "Search" window view to "Table... Read more
[Editor][Windows] Background task windows are opened when importing larg...
Very rarely, an operation involving a window in Unity can cause Windows to make every single window on the desktop visible. There's ... Read more
[IOS][Build] Batchmode iOS build fails when built from the command line
Reproduction steps:1. Open the "IN-53589.zip" project2. Close the Editor and build the project from the command line with the comman... Read more
Timeline will throw NullReferenceException errors when clicking K while ...
How to reproduce:1. Create a new Unity Project2. Open the Timeline window (Window > Sequencing > Timeline)3. Enter Play mode4.... Read more
ScriptableObject serialization for Runtime build mismatch when assembly ...
Crucial: The issue is NOT related to `#if UNITY_EDITOR` and is fundamental issue relating to ScriptableObject runtime serialisation ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server