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Fixed
Fixed in 2023.1.X, 2023.1.9f1
Votes
0
Found in
2023.1.8f1
Issue ID
UUM-48605
Regression
Yes
"Dimensions of color surface does not match dimensions of depth surface" errors when selecting a Prefab with a Particle System Component and with Rendering Path set to Deferred
How to reproduce:
1. Open the attached “Repro.zip“ project
2. Select the “smoke1“ Asset
Expected result: No errors in the Console
Actual result: “Dimensions of color surface does not match dimensions of depth surface UnityEditor.InspectorWindow:RedrawFromNative ()“ and “Dimensions of color surface does not match dimensions of depth surface UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)“ errors in the Console
Reproducible with: 2023.1.0a10, 2023.1.8f1
Not reproducible with: 2021.3.30f1, 2022.3.8f1, 2023.1.0a9, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3
Fixed in: 2023.1.9f1
Reproducible on: macOS 13.4.1 Ventura (Intel)
Not reproducible on: No other environment tested
Note:
- If the Rendering Path is set to Forward or Forward+ in the “URP-HighFidelity-Renderer” asset, the errors no longer appear when selecting the Prefab
- The Particle System needs to be expanded for the errors to appear when selecting the Prefab
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