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0
votes
Postponed

Only one shadow is cast when using Graphics.DrawMeshInstancedIndirect mo...

Graphics - General

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May 26, 2017

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Version/s: 5.6.1p1

How to reproduce: 1. Open the attached "InstancedDrawingTest" project and "Test" scene 2. Observe the Scene Hierarchy, notice that ... Read more

0
votes
Fixed

[Android] Auto-correct suggestions show up over the "hidden zone" when t...

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Jun 01, 2023

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Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a16

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Build And Ru... Read more

2
votes
By Design

[iOS] UnityWebRequest POST request does not close and results in memory ...

WebRequest

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Aug 21, 2020

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Version/s: 2018.4, 2019.4.7f1, 2020.2

How to reproduce: 1. Open the attached 'SamplePostRequestBR.zip' project 2. Build for iOS and open the Xcode project 3. Deploy Xcode... Read more

0
votes
Fixed

System.InvalidOperationException error when ForEach has nullable arguments

Package: Entity Component System - Bugs

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Jun 02, 2022

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Version/s: 0.50.0

Fix branch: release/dots-0.51 Reproduction steps: 1. Open the user's attached project 2. Observe the Console Expected result: No e... Read more

0
votes
Fixed

[UIR][Project Settings] Letters are warping to a new line when project I...

UI Toolkit

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Jan 31, 2020

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Version/s: 2020.1.0a15, 2020.1.0a21, 2020.2

How to reproduce: 1. Create a new project 2. Open Preferences->UI Scaling 3. Set the scaling to 125% 4. Open Window -> Project Sett... Read more

0
votes
Fixed

[MacOS] Some native dropdown menu shifts upwards when dropdown that is c...

MacOS

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May 27, 2021

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Version/s: 2020.3.2f1, 2021.1.2f1, 2021.2.0a15, 2021.2.0a19

Steps to reproduce: 1. Create new project 2. Add particle system to the scene 3. Change Start Colour field type to Gradient 4. Move... Read more

0
votes
Fixed

Null is returned when using FocusOutEvent.relatedTarget

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Jun 02, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a3

Reproduction steps: 1. Open project “Repro_latest.zip” 2. Select the “AnimSyncMarker.asset” in the Project window 3. In the Inspe... Read more

0
votes
Fixed

[GL][Windows] Player crashes when using fullscreen with non-native resol...

OpenGL

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Dec 22, 2015

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Version/s: 5.4.0b1

To reproduce: 1. Open attached project 2. Build and run win standalone 3. Uncheck windowed 4. Select non-native (smaller) resolution... Read more

0
votes
Won't Fix

[WebGL] “UnityEditor.BuildPlayerWindow+BuildMethodException: 5 errors“ e...

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Jun 02, 2023

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Version/s: 2021.3.27f1

Reproduction steps: 1. Open the attached project “UnityEditor.BuildPlayerWindow+BuildMethodException bug.zip“ 2. Switch the build pl... Read more

0
votes
Fixed

2D Preference Settings description padding is not uniform with the rest ...

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Apr 27, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11

How to reproduce: 1. Open any project 2. Navigate to Edit > Preferences... > 2D 3. Observe 2D Preference options description padd... Read more

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