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0
votes
Fixed
0
votes
Fixed

[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...

Package: Scriptable Render Pipeline Universal

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Jan 30, 2020

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Version/s: 7.1.1

Reproduction steps: 1. Create a new URP Template project and enter a new Scene 2. Switch Scene view to 2D 3. Create a 2D Renderer an... Read more

4
votes
Active

Shadowmask Lightmap casts a shadow all over the Terrain object when usin...

URP Features

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May 11, 2022

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Version/s: 2021.3, 2021.3.2f1, 2022.1, 2022.2, 2023.1

How to reproduce: 1. Open the user's attached project "URP empty project.zip" 2. Observe Scene/Game View Expected result: Baked Sha... Read more

7
votes
Won't Fix

Representation of LOD Group bounds are displayed not fully containing sh...

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Jun 14, 2022

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Version/s: 2018.4.26f1, 2019.4.8f1, 2020.1.2f1, 2020.2.0a20, 2023.2.0a1

How to reproduce: 1. Open attached project "LODGroupBounds.zip" 2. Open "WrongLODGroupBounds" scene 3. Open Scene Window 4. Sele... Read more

6
votes
Fixed

Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...

Progressive Lightmapper

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Mar 04, 2021

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Version/s: 2019.4.23f1, 2020.2.2f1, 2021.1.0a7

How to reproduce: 1. Open the user's attached "BakingWithCompression.zip" project 2. Open the "SampleScene" Scene 3. Open the Lighti... Read more

0
votes
Duplicate

[Shader Graph] Inline Color Node's value is too intensive

Package: Shader Graph

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Sep 14, 2019

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Version/s: 7.0.1

How to reproduce: 1. Open user's attached 'Shaders Playground HDRP.zip' project 2. Close Maintainer window 3. Open 'Simple Dissolve'... Read more

0
votes
Fixed

Material Thumbnail in the Project window appears in solid Magenta and do...

Package: Scriptable Render Pipeline HD

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May 28, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached project named "Case_1339406" 2. Inspect the thumbnail of the "MAT-Defence Shield" material lo... Read more

0
votes
Fixed

UI Builder section has a scrollbar in "Library" section, which is not ne...

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Mar 03, 2023

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Version/s: 2023.1.0b7, 2023.2.0a1

Steps to reproduce: # Create a project #  Go to Window menu and select UI Toolkit->UI Builder; # Find "Library" section, which... Read more

0
votes
Fixed

Terrain Shader is not saved when restarting the editor after upgrading M...

Shader System

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Apr 30, 2021

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Version/s: 2020.3, 2020.3.6f1

Terrain Upgraded to SRP Materials are not saved when restarting the Editor How to reproduce: 1. Open the attached "1332937_Repro" pr... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce; 1. Create a new URP project 2. Create Particle System 3. Select 'Particle System' GameObejct in the Hierarchy 4. O... Read more

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