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[ScriptableObject] NullReferenceException when selecting multiple assets
Steps to reproduce: 1. Open attached project 2. Select "MissingScript" asset and notice that it has a script missing 3. Select both... Read more
The Reflection Probes option is missing in Particle System
How to reproduce: 1. Open the attached “ParticlesReflectionsBug.zip” project 2. Open the “SampleScene” Scene 3. In the Hierarchy sel... Read more
[Android] Video Player project crashes when launched with: "CRASH other ...
Reproduction steps: 1. Build and run the attached project on an android device 2. Observe the app crashing upon launch (after Uni... Read more
[Perforce] Sub Assets have non deterministic ordering
Reproduction steps: 1. Download and extract the project in "case_1316556-UnityBugHunt.zip" 2. Download P4V client from https://www.p... Read more
[Packman] Package Manager throws an uninformative error when path to pac...
How to reproduce: 1. Extract the attached "1266765 repro.zip" archive directly into your drive 2. Open the "1266765 repro" project c... Read more
An error "Invalid AABB" shows up when a gameobject with Rigidbody has a ...
Reproduction steps: 1. Open the attached file; 2. Open the scene "kalin_dev"; 3. Enter the Play mode; 4. Observe the Console window;... Read more
Shadergraph: Creating a new master node, setting it as active, then undo...
Reproduces in 8.0.0 as of commit 02969278aa (date: 9/17/2019) First affected version is 6.9.1 release ("Set Active" didn't exist bef... Read more
Cloth constraint dots not visible from all angles
Reproduction steps: 1. Open the "New Unity Project.zip" project 2. Select "Plane" Game Object 3. In the Inspector "Cloth" component ... Read more
[Command] function crashes editor when using class as method argument wh...
To reproduce: 1. Open project Expected: project will be opened Actual: editor crashes Note: to open project 'UnityCrasher' script'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project