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“Unable to find style 'ToolbarSeachTextField'" warning is thrown when se...
Reproduction steps:1. Open the attached “Repro project”2. Open the “SimpleMultiplayerControls.inputactions” asset3. Select the “Play... Read more
Alpha channel is discarded when texture is imported as cubemap on Androi...
Steps to reproduce:1. Open the attached project "AlphaChannelCubemap.7z"2. Switch the Platform to Android3. In the Project Window Cl... Read more
The Scene is bound to the Camera in HoloLens 2 when "Use XR Device Simul...
How to reproduce:1. Open the attached project "arfoundation-samples.zip"2. Open Edit>Project Settings...3. Select XR Plug-in Mana... Read more
[iOS] Frame rate of the XR application on iOS devices is affected when u...
How to reproduce:1. Build And Run the user’s attached “Unity-cardboard-bugs-clean.zip.zip” project on an iOS device2. Observe the ap... Read more
URP freeform lights glitch when Light points are close to one another
How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe the g... Read more
Text from a TextMeshPro component is Frustum culled when using a fallbac...
Reproduction steps:1. Open project “Bug TMPro.zip”2. Open “SampleScene”3. Enter Play Mode4. Observe the MeshRenderer of the TMP SubM... Read more
Fixed Timestep is set to 0.01999999 by default in Project Settings
How to reproduce:1. Create a new 3D project2. Navigate to Edit > Project Settings > Time3. Observe the field "Fixed Timestep" ... Read more
Crash on GUIView::ProcessInputEventFromAPI when navigating from Layers m...
Reproduction steps:1. Create a new 3D Core project2. Open the “Layers” drop-down menu, which is found in the upper-right corner of t... Read more
GameObject name doesn’t change when changing it from the “Debug” window
How to reproduce:1. Create a new project2. In the Hierarchy window, select “Main Camera” GameObject3. In the Inspector window, chang... Read more
Memory usage slowly rises overtime and the Editor crashes eventually whe...
Reproduction steps:1. Open the attached “repro-project” and let it run in the background2. Open Task Manager3. Observe the memory us... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS