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2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

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Feb 24, 2016

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Version/s: 5.4.0b7

What happened Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d... Read more

0
votes
Fixed

[Subgraphs] Subgraph Block operator inputs disappear after two consecuti...

Package: Visual Effect Graph

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Jul 04, 2019

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Version/s: 7.0.0

Repro steps: 1. Import the attached package 2. Open Repro scene and open the New VFX graph 3. Enter play mode 4. Exit play mode 5. E... Read more

0
votes
Fixed

[Perforce] Perforce-locked vfx files can still be edited and saved

Package: Visual Effect Graph

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Oct 23, 2019

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Version/s: circa 7.2.0

It is possible to modify perforce-locked graphs. Repro steps: 1. In a perforce-enabled project, open a locked VFX graph asset (i.e.... Read more

0
votes
Won't Fix

[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs

Metal

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Dec 12, 2019

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Version/s:

The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more

0
votes
By Design

[UIElements] MinMaxField values in the inspector are not updated when us...

UI Toolkit

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Jul 16, 2019

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Version/s: 2019.1.0b1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1169908-Test.zip") 2. Open BugReport > MinMaxField tab 3. Double click on the ... Read more

2
votes
Won't Fix

Children of a Prefab change order in the Hierarchy after changing the Ed...

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Aug 04, 2023

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Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a3

How to reproduce: 1. Open the “IN-49246_repro.zip“ 2. Open the “BasePrefabVeriant“ asset and observe its child objects in the Hier... Read more

1
votes
By Design

Asmdef in Package is not built when using IL2CPP mode

IL2CPP

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Sep 30, 2020

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Version/s: 2020.1, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open attached user project 2. Build using IL2CPP mode Expected result: The cube spins and bounces Actual res... Read more

5
votes
Fixed

[WebGL] App freezes on Android when the InputField is set to only take n...

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Jul 14, 2023

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Version/s: 2022.3.2f1, 2023.1.2f1, 2023.2.0a19, 2023.3.0a3

Reproduction steps: 1. Open the attached project “WebglProject” 2. Build the project for the WebGL Platform 3. Run the WebGL app ... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitT... Read more

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