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Asset bundles fail to load when there are curly brackets in the group or...
Reproduction steps:1. Open the attached project "Bug addressables names"2. Open the Addressables Groups window3. Select Play Mode Sc... Read more
Scene is in Hierarchy but not visible in Game view when loaded with “Add...
Reproduction steps:1. Open the attached “AddressablesLoadScene.zip“ project2. Open “SampleScene” scene3. Enter Play Mode4. Observe G... Read more
Package Manager fails to show Mars upgrade availability
Synopsis Users of earlier Mars versions do not see availability of Mars 1.5.0 in Package Manager. On the left side, there should be ... Read more
NativeHashSet Capacity Accessor triggers exception when scheduled for jobs
Steps to reproduce:1. Open the attached user's project "JobsTest.zip"2. Open the "SampleScene.unity"3. Enter Play Mode4. Observe the... Read more
Crash on mono_jit_runtime_invoke when closing Unity Editor and the proje...
Reproduction steps:1. Open the attached “CrashRepro” project2. Close the Unity Editor Expected result: Unity Editor closesActual res... Read more
[Burst] Crash on mono_g_hash_table_find_slot when entering the play mode...
Reproduction steps:1. Open the attached “CrashRepro” project2. Enter the Play Mode Expected result: Unity Editor enters the Play Mod... Read more
CinemachinePathBase.FindClosestPoint doesn't search the last segment of ...
How to reproduce:1. Open the user-attached “PathClosestPoint LatestPatch.zip” project2. Open the “SampleScene” Scene3. Select the “S... Read more
Errors in the Console window when different control tracks control the s...
Reproduction steps: Open the attached project “ErrorRepro“ Open the “Assets/Scenes/SampleScene.unity“ Scene Open “Assets/Timeline.pl... Read more
Keyboard input is not working in Play mode when using wildcard
Reproduction steps: Open the attached project “WildCardRepro“ Open the “Assets/Samples/SimpleDemo/SimpleDemo_UsingPlayerInput.unity“... Read more
[New Input System] Gamepad bindings are not triggered if connecting the ...
Reproduction steps: Open the attached “Input Test“ project Open the “SampleScene” scene Enter the Play Mode Connect the gamepad (a U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed