Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
1.4.3
1.4.4
Issue ID
ISXB-360
Regression
No
[New Input System] Gamepad bindings are not triggered if connecting the gamepad after entering the Play Mode when using Control Schemes
Reproduction steps:
# Open the attached “Input Test“ project
# Open the “SampleScene” scene
# Enter the Play Mode
# Connect the gamepad (a USB connection is recommended)
# Press the South button on the gamepad
# Observe the Game view
Expected result: White cube appears in the middle of the Game view
Actual result: White cube doesn’t appear in the middle of the Game view
Reproducible with: 1.4.3, 1.4.4 (2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23)
Reproduced on: Windows 10, DualShock 4
Note: Make sure not to plug in/turn on the gamepad at any point between starting the Unity editor and entering the Play Mode.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note:
Not reproducible with Input System 1.8.2, updating to this version should fix your issue