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Map Overlays in Rendering Debugger causes Game View to glitch when shade...
To reproduce: Create a new template project Open Rendering Debugger window (Window > Analysis > Rendering Debugger) Enter Play... Read more
Decals and SSAO enabled result objects being rendered black in macOS build
To reproduce: Open a template project In renderer add Decal and SSAO (both enabled) Build and run (should look fine) Disable Decal B... Read more
Light layers only work with Directional light
To reproduce: Open the attached project In UniversalRP-HighQuality asset, under Lighting section, toggle "Use Rendering Layers" Look... Read more
FSR: only scene view changes exposure when changing Render Scale
To reproduce: In Universal RP under Quality choose “nearest neighbor” or “FidelityFX” Upscale or Downscale “Render Scale” Result: On... Read more
Singleline constraint ignored on TextField when value set in code to str...
Summary: A user can set a TextField's multiline to false in code, but can then have a multiline value if he sets the value IN CODE t... Read more
[iPad] Keyboard doesn’t show up after pressing the “hide keyboard” butto...
How to reproduce:1. Build And Run the user’s attached “.zip” project on an iPad2. Press on the “MultiLines” Text Field3. Press the “... Read more
Tutorial Window has empty space and no label above Tutorials
How to reproduce:1. Create a new project using the Test Track Template2. Observe the Tutorial Window and the area above the list of ... Read more
RuntimeInitializeOnLoadMethod documentation is incorrect and lacking hel...
This is all the docs we have now: "Allow a runtime class method to be initialized when a game is loaded at runtime without action fr... Read more
[M1] Glitches and graphical artifacts are appearing when Rendering Path ...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Observe the Game View Expected resul... Read more
"Material doesn't have a float or range property '_GradientScale'" error...
How to reproduce:1. Open the user-attached project (MWE.zip)2. In the Project window double-click to open the MWE (Visual tree asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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