Search Issue Tracker
[iOS] UnityEngine.iOS.NotificationServices.deviceToken returns null
To reproduce:1. Open project attached by QA2. Build it for iOS with "a" scene included3. Run it on device and press "Allow" when the... Read more
Animator.Update(0) fires events twice
Steps to reproduce:1. Open user attached project2. Load TestScene.unity3. Press spacebar to trigger an animation4. Observe that two ... Read more
NetworkTransport.SendMulticast causes Unity to crash
How to reproduce:1. Open attached project2. Open the "Example" scene3. Build & Run the project4. Enter Play mode and select "Lan... Read more
UNETWeaver causes NullReferenceException when a generic class inheriting...
How to reproduce:1. Open the "NetworkError" project2. Open the NetworkMessage script, it generates an error (screenshot attached) Ac... Read more
[Mac] Crash on window close after interacting with object picker
Reproduction steps: 1. Open "MinimalRepro.zip"2. Open "SoldierFreeScene" Scene3. "GameObject" -> "3D Object" -> "Ragdoll..."4.... Read more
NPOT Textures cause Clean Builds to fail without warning
How to reproduce:1. Open the attached project (notice the textures are rendered correctly)2. Close the project and delete the Librar... Read more
Profiler.BeginSample("Destroy") causes Unity editor to freeze
Reproduction steps:1. Download project "Test_WWW_textureNonReadable_Stutter.zip" and open in Unity2. Select scene "Scene"3. Disable ... Read more
Prefabs update causes Unity to freeze
How to reproduce:1. Open the attached project2. Open the "Nested" scene3. Add any component to Assets/NestedHierarchy/Tile prefab, U... Read more
NetworkBehaviour.OnStartClient is not called for non-player objects when...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Launch a build instance4. Set it as Server5. E... Read more
[.NET 4.6] Editor crashes scripting_icall_string_to_utf8 when deleting ...
Steps to reproduce:1. Create a new Unity project2. Change the Scripting Runtime Version to .NET 4.6 Equivalent (Project Setting ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server