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0
votes
Fixed

Changing the styling in USS file instead of UI Builder breaks styling of...

Package: UI Builder

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Dec 02, 2019

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Version/s: 0.5.7

Steps to reproduce:1. Open the provided project "case_1202442-UIBuilderElements.zip"2. In the Project window navigate to > Assets... Read more

3
votes
Fixed

[iOS] Crash when calling Directory.GetFiles twice

IL2CPP

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Jul 13, 2022

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Version/s: 2021.3.6f1, 2022.2.0a19, 2023.1.0a2

Steps to reproduce:1. Download and open the attached "IOS_Test" project2. Build and deploy the project to iOS3. Observe the crash Re... Read more

0
votes
Won't Fix

[WinArm] UI Toolkit Inspector "Bindings" section sometimes disappears wh...

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Aug 08, 2024

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Version/s: 6000.0.15f1

How to reproduce:1. Create a new Unity project2. In the Project window, Create -> UI Toolkit -> UI Document3. Open the UI Docu... Read more

0
votes
Fixed

[Windows] [DA] Installation of 32bit Editor is imposible because of chec...

Installer

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Jan 25, 2016

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Version/s: 5.4.0b2

To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more

1
votes
By Design

Can't change material properties at runtime

Shaders

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Mar 28, 2016

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Version/s: 5.3.4f1

-e: see title -repro:--open attached project (see user reply)--run in editor--notice cube changes on entering play mode--build and r... Read more

0
votes
By Design

[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...

Package: Shader Graph

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Dec 13, 2019

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Version/s: 7.1.6

Reproduction steps:1. Open "CustomNodeSampler.zip" project2. Notice that the "shgrph" Shader Graph Custom Function has a proper outp... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

2
votes
Fixed

Light2D is not working in the Build when created through script

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Aug 05, 2022

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a1

How to reproduce:1. Open the attached project "light.zip"2. Build And Run the project Expected results: The light in the middle of t... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

1
votes
Fixed

Invalid optimized game object

Animation

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Jun 11, 2015

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Version/s: 5.1.0f3

Read more

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