Search Issue Tracker
Fixed
Fixed in 2.X
Votes
0
Found in [Package]
2.4
Issue ID
SPLB-212
Regression
No
OverflowExceptions and GUI errors are being logged in the Console when entering the Spline Edit Mode after adding a new Spline Component to a GameObject
Reproduction steps:
1. Create a new project
2. Open the Package Manager (Window > Package Manager)
3. Install the Splines package from the Unity Registry
4. Create a new empty GameObject and select it in the Hierarchy window
5. Add a “Spline” Component by pressing on the “Add Component” button in the Inspector window
6. Enable the Spline Edit Mode from the Scene Tools Overlay in the Scene View
7. Observe the Console
Expected result: No errors are present
Actual result: Multiple OverflowExceptions and “GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.” errors are logged
Reproducible with: 2.4.0 (2021.3.31f1, 2022.3.11f1, 2023.1.17f1, 2023.2.0b13, 2023.3.0a10)
Reproducible on: Windows 10 Pro (22H2)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
- ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's scrollbar
- ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely visible since it's black on a dark background
Resolution Note (fix version 2.X):
Fixed a bug where the `SplineCacheUtility` would send null reference exceptions.