Search Issue Tracker
Fixed
Fixed in 2.X
Votes
0
Found in [Package]
2.4
Issue ID
SPLB-212
Regression
No
OverflowExceptions and GUI errors are being logged in the Console when entering the Spline Edit Mode after adding a new Spline Component to a GameObject
Reproduction steps:
1. Create a new project
2. Open the Package Manager (Window > Package Manager)
3. Install the Splines package from the Unity Registry
4. Create a new empty GameObject and select it in the Hierarchy window
5. Add a “Spline” Component by pressing on the “Add Component” button in the Inspector window
6. Enable the Spline Edit Mode from the Scene Tools Overlay in the Scene View
7. Observe the Console
Expected result: No errors are present
Actual result: Multiple OverflowExceptions and “GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.” errors are logged
Reproducible with: 2.4.0 (2021.3.31f1, 2022.3.11f1, 2023.1.17f1, 2023.2.0b13, 2023.3.0a10)
Reproducible on: Windows 10 Pro (22H2)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
Resolution Note (fix version 2.X):
Fixed a bug where the `SplineCacheUtility` would send null reference exceptions.