Search Issue Tracker
SetInts doesn't work properly with ComputeShader
To reproduce:1. Open attached project2. Play DefaultScene3. Observe log in console In the DefaultScene an object TestCopy contains a... Read more
Only 1/4 of compute buffer created with the flag ComputeBufferType.Indir...
To reproduce:1. Open attached project2. Play the scene "TestScene"3. See the log, the buffer created with the IndirectArguments type... Read more
Graphical artifacts in the Render Texture scene
Steps to reproduce : - import the UI sample scenes- play the Render Texture scene an notice the graphical artifacts Note :Also repro... Read more
Crash in physx::Sc::ConstraintSim::checkMaxForceExceeded
To reproduce:1. Open attached project2. Open the scene "main"3. Press "play"About one out of four times, the scene will crash in a f... Read more
Background for the UI sample scenes doens't cover the Game View in Defau...
Steps to reproduce : - import the UI sample scenes- open the Controls scene- press play and notice the background doesn't cover the ... Read more
When use Point Light and duplicate object at the same position - it beco...
- please see attached video (PointLightBug.swf)it happens on 5.4.0b23 and 5.5.0a2 in both Scene view and Game view Steps to reproduc... Read more
[VR] Rift goggles remain blank after toggling power or disconnecting/rec...
When running a standalone player or using Play mode in the Unity Editor if you toggle power on DK2 (or disconnect then reconnect the... Read more
Crash at Camera::GetWorldToCameraMatrix when calling CommandBuffer.DrawR...
Steps to reproduce: 1. Open attached project "808298.zip"2. Open scene "combuf_DrawRenderer"3. In hierarchy, select "OrthoCamera"4. ... Read more
GL.LoadOrtho does not setup ortho perspective transform
1. Open user attached project in 5.4.0b202. Open and play Test scene.Notice that triangles are drawn in perspective view frustum.1. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses