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[Android]Application.targetFrameRate cannot be set lower than 30
To reproduce: 1) Create new project 2) Create a script which in Start() would set "Application.targetFrameRate = 10;" 3) Attach the ... Read more
[Animation] Null Reference exception is thrown on moving threshold slide...
[Animation] Null Reference exception is thrown on moving threshold slider in blend tree Steps to Repro: 1. Create a new Project 2.... Read more
[UDP] Property input field gets highlighted when mouse hover on its name...
Hovering mouse on the property name its input field gets highlighted under Settings in the UDP from Project Settings window, Refer t... Read more
[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...
How to reproduce: 1. Open the attached project named Case_1163825 2. Select the Text gameObject and move the right margin leftwards ... Read more
[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...
How to reproduce: 1. Open the attached project("Test_2018.3.6f1") 2. Go to Project > Assets > Scenes > Sample Scene 3. Observe Game ... Read more
Shadowmask Lightmap casts a shadow all over the Terrain object when usin...
How to reproduce: 1. Open the user's attached project "URP empty project.zip" 2. Observe Scene/Game View Expected result: Baked Sha... Read more
Crashes on CachedReader::InitRead when reimporting a corrupted Prefab
How to reproduce: 1. Open attached Unity project 2. Reimport Assets/Water_Splashes/Prefabs/BigSplash_Size_B.prefab Reproducible wit... Read more
Unnecessary/unwanted binding candidates are found when detecting and cha...
How to reproduce: 1. Open the attached 'RebindCandidates.zip' project 2. Enter Play mode 3. In the Drop-down menu select 'Mouse' and... Read more
[Shader Graph] Shader instance property gets added to CBUFFER, which cau...
Steps to reproduce: 1. Open the attached user's project "HDRP Tests.zip" 2. Open the "Assets/OutdoorsScene.unity" Scene 3. Open F... Read more
Game view window scale resets when exiting full screen and scale was set...
To reproduce: 1. Create a new project 2. Open the Game view window 3. Set aspect ratio to QHD (2560x1440) 4. Set Scale to any value ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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