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1
votes
Fixed

[Android]Application.targetFrameRate cannot be set lower than 30

Android

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Mar 05, 2016

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Version/s: 5.3.3p2

To reproduce: 1) Create new project 2) Create a script which in Start() would set "Application.targetFrameRate = 10;" 3) Attach the ... Read more

0
votes
Fixed

[Animation] Null Reference exception is thrown on moving threshold slide...

Animation

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May 10, 2019

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Version/s: 2019.3.0a2

[Animation] Null Reference exception is thrown on moving threshold slider in blend tree Steps to Repro: 1. Create a new Project 2.... Read more

0
votes
Won't Fix

[UDP] Property input field gets highlighted when mouse hover on its name...

Package: UDP

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Nov 05, 2020

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Version/s: 2020.1, 2020.2, 2021.1, 2021.1.0a5

Hovering mouse on the property name its input field gets highlighted under Settings in the UDP from Project Settings window, Refer t... Read more

0
votes
Fixed

[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...

Package: TextMeshPro

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Jun 18, 2019

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Version/s: 2.0.1

How to reproduce: 1. Open the attached project named Case_1163825 2. Select the Text gameObject and move the right margin leftwards ... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

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Jun 25, 2019

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Version/s: 1.1.8-preview

How to reproduce: 1. Open the attached project("Test_2018.3.6f1") 2. Go to Project > Assets > Scenes > Sample Scene 3. Observe Game ... Read more

4
votes
Active

Shadowmask Lightmap casts a shadow all over the Terrain object when usin...

URP Features

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May 11, 2022

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Version/s: 2021.3, 2021.3.2f1, 2022.1, 2022.2, 2023.1

How to reproduce: 1. Open the user's attached project "URP empty project.zip" 2. Observe Scene/Game View Expected result: Baked Sha... Read more

0
votes
Not Reproducible

Crashes on CachedReader::InitRead when reimporting a corrupted Prefab

Serialization

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Aug 06, 2019

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Version/s: 2019.3.0a11

How to reproduce: 1. Open attached Unity project 2. Reimport Assets/Water_Splashes/Prefabs/BigSplash_Size_B.prefab Reproducible wit... Read more

0
votes
Fixed

Unnecessary/unwanted binding candidates are found when detecting and cha...

Package: Input System

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Jan 31, 2020

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Version/s: preview.4 - 1.0.0

How to reproduce: 1. Open the attached 'RebindCandidates.zip' project 2. Enter Play mode 3. In the Drop-down menu select 'Mouse' and... Read more

8
votes
Fixed

[Shader Graph] Shader instance property gets added to CBUFFER, which cau...

--

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Aug 03, 2022

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Version/s: 2022.2.0b2

Steps to reproduce: 1. Open the attached user's project "HDRP Tests.zip" 2. Open the "Assets/OutdoorsScene.unity" Scene 3. Open F... Read more

0
votes
Won't Fix

Game view window scale resets when exiting full screen and scale was set...

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Jun 29, 2022

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Version/s: 2022.1.0a16, 2022.2.0a10

To reproduce: 1. Create a new project 2. Open the Game view window 3. Set aspect ratio to QHD (2560x1440) 4. Set Scale to any value ... Read more

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