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dSYM file is not created during macOS standalone build
Reproduction steps: 1. Open the attached “N-103886_bug-macos-symbols.zip“ project2. Open the Project Settings window’s Player Tab (E... Read more
Improve UxmlSerializedData generation to reduce padding
Issue flagged - We have a lot of padding in our serialised data. See slack link for further details. Read more
SearchExpression strips quotes
If you use a search expression (ex for a marker) we remove all quotes thugs making it impossible to do some string comparisons if th... Read more
Dropdown menu items selection depth too deep
Description I should be able to select a dropdown menu item by touching it with the teardrop on the end of my controller. But instea... Read more
Objects spawn when controller nears plane
In this template, tapping on detected planes spawns objects. But it spawns objects when my controller is near a plane as well. Admit... Read more
Jittery wrist menu
I think the tolerances that invoke the wrist menu need to be broader. See Menu.mp4 attached, which shows that after the wrist menu i... Read more
Underlying macOS Platform is incorrectly detected when running iOS apps ...
Reproduction steps:1. Clone the “AR Foundation Samples” from https://github.com/Unity-Technologies/arfoundation-samples/tree/5.12. O... Read more
GameObjects with higher Render Queue values are being reflected on GameO...
How to reproduce:1. Open the “IN-99906_repro“ project2. Open the “SampleScene“3. Enter Play Mode and observe the “IceSphere“ GameObj... Read more
[VFX Graph] Overridden properties values are reset upon block changes
DescriptionChanging the values of exposed properties (Color/Textures ...) so that they are not at their default value. From there, c... Read more
Rendering artifacts are present when building to Hololens 2 with RenderG...
Steps to reproduce:1. Download and extract "MixedRealityToolkit-Unity.zip"2. Open the project located in "MixedRealityToolkit-Unity\... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server