Search Issue Tracker
Active
Under Consideration for 6000.2.X
Votes
0
Found in
2022.3.63f1
6000.0.50f1
6000.1.6f1
6000.2.0b4
Issue ID
UUM-108501
Regression
No
GameObjects with higher Render Queue values are being reflected on GameObjects with lower Render Queue values
How to reproduce:
1. Open the “IN-99906_repro“ project
2. Open the “SampleScene“
3. Enter Play Mode and observe the “IceSphere“ GameObject
Expected result: “CubeRed“ and “CubeBlue“ GameObjects are not reflected on it
Actual result: “CubeRed“ and “CubeBlue“ GameObjects are reflected on it
Reproducible with: 2021.3.52f1, 2022.3.63f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Notes:
- The issue is not reproducible when Frame Debugger is enabled
- Sometimes, when using the Inspector window, the GameView flickers between the actual and expected result
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses
Add comment