Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.3.X
Votes
1
Found in
2018.4
2018.4.5f1
2019.2
2019.3
2020.1
Issue ID
1196082
Regression
No
Editor freeze when opening a Prefab with incorrect references in the Prefab edit mode
Steps to reproduce:
1. Open QA-supplied project
2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode
Expected: no freeze
Actual: editor freezes
Reproduced in: 2018.4.12f1, 2019.2.12f1, 2019.3.0b10, 2020.1.0a12
Not reproduced in: 2017.4.34f1 (Prefab breaks, error in the Edit)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
Vagabond_
Nov 25, 2019 08:56
Yes please fix this because it is simply impossible to work !!!!!