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References placed in a UnityEvent change to the same reference when mult...
How to reproduce:1. Open the “AudioClipReplaceBug.zip“ project2. Open the “SampleScene“3. In the Hierarchy, select the “Audio1“ Game... Read more
[AMD] Crash on VerifyD3DTextureSharingCallback when creating a new project
Reproduction steps:1. Create and open a new Universal 2D/3D project2. Observe the crash Reproducible with: 6000.0.56f1, 6000.1.16f1,... Read more
Sprite Atlas results in suboptimal packing even when "Allow Rotation" is...
Reproduction steps:1. Open the attached “IN-101032.zip” project2. Right-click in the Project Window3. Click Create > 2D > Spri... Read more
Scene view is not outputting HDR when the "Use HDR Display Output" optio...
Reproduction steps:1. Open the attached “IN-99245 HDR in Scene view issue (3D URP).zip“ project (link in the internal comments)2. Op... Read more
Generated Mesh is non-interactable when the Physical Material/Background...
How to reproduce:1. Open the attached “IN-83398.zip” Project2. Build and Run on the VisionOS Platform3. Generate Meshes (Look around... Read more
Default Preset application and Reset() method execution order is differe...
Reproduction steps:1. Open the attached “IN-101122.zip” project2. Open the “SampleScene”3. In the Hierarchy, select the “Test” GameO... Read more
Decal Projectors of Prefabs appear less faded in Scene view
How to reproduce:1. Open the attached “IN-100224-Decal” project2. Open the “OutdoorsScene”3. Open the “cube” Prefab (Assets > pre... Read more
Selected module is not focused on the Unity Hub module installation wind...
Steps to reproduce:1. Create a new project2. Select Windows Server in the Build Profiles window (File > Build Profiles)3. Press “... Read more
Custom elements not visible in UI Builder when defined in a namespace st...
How to reproduce:1. Open the “IN-100074_TestUIBuilderNameSpace” project2. Open Window > UI Toolkit > UI Builder3. In the Libra... Read more
[Intel] Crash on BufferD3D12::BeginWrite when opening a newly created UR...
Reproduction steps:1. Create and open a new Universal 2D/3D project2. Observe the crash Reproducible with: 6000.0.47f1, 6000.1.0f1, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server