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Not Reproducible
Not Reproducible in 6000.5.X
Votes
0
Found in
2022.3.61f1
6000.0.48f1
6000.1.2f1
6000.2.0a10
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-104884
Regression
No
Decal Projectors of Prefabs appear less faded in Scene view
How to reproduce:
1. Open the attached “IN-100224-Decal” project
2. Open the “OutdoorsScene”
3. Open the “cube” Prefab (Assets > prefab > cube) and click on the “Decal Projector” in its Hierarchy
4. Change the Fade Factor of the decal in the Inspector so it is slightly visible and return to the Scene
5. Observe the result
Expected result: The decal appears as it did in the prefab editor
Actual result: The decal appears more visible
Reproducible with: 2022.1.0a1, 2022.3.61f1, 6000.0.48f1, 6000.1.2f1, 6000.2.0a10
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Notes:
- If the issue doesn’t reproduce the first time, open the prefab again and change the position or rotation of the cube a little bit then go back to the Scene
- The error “Attempting to draw with missing bindings” will probably appear when opening the project. To clear this, open the Game view then return to the Scene view
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Resolution Note:
Thank you for reporting a bug to Unity.
We have investigated the issue but were unable to reproduce it with the information provided. This can happen due to differences in environment, project setup, or steps taken.
We will close this case for now. If you're able to share additional details such as different projects, steps, hardware/software configuration, or logs - please let us know, and we'll be happy to re-evaluate.
Resolution Note (6000.5.X):
Thank you for reporting a bug to Unity.
We have investigated the issue but were unable to reproduce it with the information provided. This can happen due to differences in environment, project setup, or steps taken.
We will close this case for now. If you're able to share additional details such as different projects, steps, hardware/software configuration, or logs - please let us know, and we'll be happy to re-evaluate.