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Input System does not work due to a missing "Restart" prompt when receiv...
Reproduction steps:1. Create a new project with some basic Input System code2. Change the input backend to Input Manager and restart... Read more
USS selector is duplicated when it is added to an element, the action is...
How to reproduce:1. Open the “UIToolkitBugsBundle.zip“ project2. Select the “.Selector1“ selector in the StyleSheets tab (must-do ac... Read more
Selectors which names start with numbers will be renamed to an asterisk ...
How to reproduce:1. Open the “UIToolkitBugsBundle.zip“ project2. Open the “UI Document“ in UI Builder3. In the StyleSheet tab, creat... Read more
Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph ed...
How to reproduce:1. Open the “IN-99504_repro“ project2. Open the “Preloader“ scene3. In the menu, select Game → “AI Graph Editor“4. ... Read more
Crash/Freeze with errors when entering/exiting Play mode and using Nativ...
Reproduction steps:1. Open the attached project ("ReproProject_96077")2. Open scene "Scenes/SampleScene"3. Enter and Exit Play mode ... Read more
Licensing Client fails to launch when opening Unity Hub (ClientAlreadyLa...
Reproduction steps:1. Open the Unity Hub2.Observe the Unity Hub Expected result: Unity Hub opensActual result: Unity Hub fails to op... Read more
StructuredBuffer is not writable to when using DirectX Graphics APIs
How to reproduce:1. Put the contents of the “Settings.zip“ archive in the “C:/Users/“ directory2. Open the “IN-94471.zip“ project3. ... Read more
[Valve Index] Tracking origin is incorrect if headset isn't tracking on ...
Steps to reproduce:1. Open the attached user's project "OpenXRGroundTest.zip"2. Make sure headset isn't tracking (HMD icon is blinki... Read more
[Android] AdaptivePerformanceManager.Update() causes GC Allocations
Steps to reproduce:1. Create a new empty 3D project.2. In Build Settings, switch the target platform to Android.3. Using Package Man... Read more
Wrong documentation icon in multiple Graphics Tools
Steps to reproduce: Download attached project and open in Unity Open Rendering Debugger: Window >> Analysis >> Rendering... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server