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Saving moves Toggle Button Group buttons to the wrong place in hierarchy
Steps to reproduce: Create a new URP project. Assets > Create > UI Toolkit > UI Document and open it in UI Builder. From th... Read more
[Graphics][iOS] Visual artifacts are visible when the camera's feed is r...
Reproduction steps:1. Open “ASDQWE” project2. Open the Build Profiles Window (File > Build Profiles)3. In the Build Profiles Wind... Read more
[iOS] WebCamDevice.availableResolutions returns a single resolution with...
Steps to reproduce: Open attached project (camera-test.zip) Switch to iOS and make a build Open generated Xcode project and deploy t... Read more
Editor freezes when selecting a GameObject in Play Mode with a script co...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
"ArgumentNullException: Value cannot be null." error is thrown after pre...
Steps to reproduce:1. Create a project using 2D Mobile or 3D Mobile templates2. Build And Run the Project3. Wait until "No Adaptive ... Read more
Global Scenes are not included in the Build when building multiple Build...
How to reproduce:1. Open the attached project "Build Profiles Scenes.zip"2. Open File>Build Profiles Builder3. Click "Build All (... Read more
[Linux] AutoLocale log is logged when opening a project
Reproduction steps:1. Create a new 3D URP project2. Open the Console Window Actual results: “AutoLocale: current locale expects 'C' ... Read more
Setting enum values in blackboard not respecting assigned values.
Steps to reproduce: 1. In a behavior graph create a new enum via the blackboard menu. Create a few fields but assign bitflag values ... Read more
The global scene list is overridden in a project built with command line...
How to reproduce:1. Open the attached “IN-88802” project2. Build and run the project using the “TestProfile” profile3. Observe the S... Read more
"NotImplementedException" occurs when combining ParametrizedIgnoreAttrib...
How to reproduce:1. Open the attached project "UnityBugReports.zip"2. Open Window>General>Test Runner3. Select the "PlayMode" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Setting the Editor's UI Scaling to the 100% moves all tabs into the primary display
- "Importer(PrefabImporter) generated inconsistent result" warning when reimporting Prefab
- Setting the Editor UI scaling to 350% moves the Editor to the secondary display when at least two displays are used
- URP Editor and Player perform worse than identical Built-in projects
- NullReferenceException errors are thrown in the console when adding Custom Pass to Volume and Dynamic Resolution is enabled