Search Issue Tracker
Fixed in 2021.3.48f1
Fixed in 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X, 7000.0.0a12, future release
Votes
2
Found in
2021.3.45f1
2022.3.51f1
6000.0.23f1
6000.1.0a7
Issue ID
UUM-87792
Regression
Yes
[iOS] WebCamDevice.availableResolutions returns a single resolution with width and height both 0 on some iOS devices
Steps to reproduce:
- Open attached project (camera-test.zip)
- Switch to iOS and make a build
- Open generated Xcode project and deploy to iOS device
- Click 'Allow' to grant camera access permissions and close app
- Re-launch application, check console:
Actual results: Only 1 available resolution for both cameras returned (x:0, y:0).
Expected results: All available resolutions should be listed, with correct width and height values (at least 6-7 available resolutions for each camera returned with 2020 version).
Reproducible with versions: 2022.3.51f1, 6000.0.23f1
Not reproducible with versions: 2020.3.41f1
Tested on (OS):
- iPhone SE 3rd gen, iOS 16.3 - reproducible
- iPhone 14 Pro Max, iOS 16.6 - not reproducible
- iPad mini 6, iPadOS 16.1.1 - not reproducible
- iPhone 15 Pro, iOS 17.5.1 - not reproducible
- iPhone 16 Pro, iOS 8.0 - not reproducible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment