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The first frames are skipped when playing a video
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build and Run4. Ob... Read more
New selector in Matching Selectors displays as on line -1 in debugger
Steps to reproduce: Create a new URP project. Import the extracted contents of the attached Editor.zip. Open Assets > Editor >... Read more
InvalidOperationException is thrown when re-entering the Play Mode with ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
Graphics.DrawMeshNow stops rendering Render Texture after a few frames w...
Reproduction steps:1. Open the attached “DrawMeshNow_Player_Bug.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Observ... Read more
Editor default Stylesheet/Matching Selector buttons in Debugger don't do...
Steps to reproduce: Open any project. On any editor window i.e. Inspector, click the vertical ... menu > UI Toolkit Debugger. Sel... Read more
WebCamTexture does not set the requested resolution when used in WebGL
Reproduction steps:1. Make sure a webcam device is available for testing2. Open the attached “Repro.zip” project3. Open the “SampleS... Read more
Draw Renderers custom pass doesn't work with SSGI
As reported on this thread, the objects rendered with custom passes don't work well with SSGI (they render black as if there were no... Read more
Profiler - Taking you to the wrong section when using 'show'
Reproduction steps:1. Create a new project2. Open the Profiler window (Window > Analysis > Profiler)3. Enter the Play Mode and... Read more
[ARDemoScene][iOS] Next tap event lost after object deletion
Steps to reproduce: 1. Unzip and open attached project. 2. Use Unity 2022.3.52f1 or 6000.0.25f1 to open the ARDemoScene scene. 3. In... Read more
No blue outline is shown on a folder in the Project tab when an external...
How to reproduce:1. Create and open a new project2. Create a folder in the Project tab3. Import any file by dragging it from an exte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Setting the Editor's UI Scaling to the 100% moves all tabs into the primary display
- "Importer(PrefabImporter) generated inconsistent result" warning when reimporting Prefab
- Setting the Editor UI scaling to 350% moves the Editor to the secondary display when at least two displays are used
- URP Editor and Player perform worse than identical Built-in projects
- NullReferenceException errors are thrown in the console when adding Custom Pass to Volume and Dynamic Resolution is enabled