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[2019.1] A Fatal Error is thrown after updating a project from 2017.4 to...
Repro steps: 1. Open QA attached project "repro_1099240" Actual: A Fatal Error is thrown Reproducible with: 2019.1.0a9 Not reprodu... Read more
Rotating an object resets the Tool Handles to use Local Rotation when us...
How to reproduce: 1. Create a new Unity project 2. Make sure the Tool Handle Rotation is set to Global 3. In the Hierarchy Window cr... Read more
Color picker needs indicator in UI to specify behavior of hex field for ...
Repro: 01 - Create a new Unity project using either of the above builds. 02 - Create a new material from the project view. 03 - Enab... Read more
[ECS] Disabling a Transform system component resets its values
Reproduction steps: 1. Open "CopyScale.zip​​​​" project 2. Open "SampleScene" 3. Select "GameObject" in the Hierarchy window 4. In ... Read more
[ECS] After changing values of 2 systems in the Transform system, all fo...
Reproduction steps: 1. Open "CopyScale.zip" project 2. Open "SampleScene" 3. Select "GameObject" in the Hierarchy window 4. In the ... Read more
[ECS] After changing some "Rotation Component" value, Transform system g...
Reproduction steps: 1. Open "CopyScale.zip" project 2. Open "SampleScene" 3. Select "GameObject" in the Hierarchy window 4. In the ... Read more
Rich text tags generate vertices when adding rich text to the text field
To reproduce: 1. Open user's attached project "RichTextVertCount.zip" 2. In Game view, enable Statistics window 3. Try inputing diff... Read more
Crash on DoRenderLoop if Scene View is open when opening Occlusion window
How to reproduce: 1. Open the attached project 2. Open the "FirstScene.unity" scene 3. Open the Occlusion window 4. Make sure both S... Read more
TimelineEditor.inspectedDirector.played event isn't called after enterin...
How to reproduce: 1. Open the attached project 2. Open Timeline window 3. Select "TimelineA" object in the Timeline 4. Play the Time... Read more
[macOS][Metal] A blue shadow appears under the cursor when playing Stand...
Steps: 1. Open attached project ("macbookair-small.zip") 2. Make sure Metal API is set as Graphics API for build 3. Build for macOS ... Read more
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