Search Issue Tracker
[IL2CPP] Project Build process fails due GetObjects function
To reproduce: 1. Download the attached project "il2cpp_gen_bug.zip" and open in Unity 2. Open "SampleScene" scene 3. Go to Edit > P... Read more
Realtime emissive materials affect baked lightmaps
Steps to reproduce: 1. Download the attached project and open EmissivesTest01 (Assets > Scenes) 2. In the Assets > Materials folder... Read more
[Improved Prefabs] Script with required component cannot be added to pre...
Steps: 1. Open attached project and load TestScene 2. Select GameObject prefab instance 3. Drag TestScript to the GameObject Inspect... Read more
Event.mousePosition returns incorrect value while using HiDPI scaling
Steps to reproduce: 1. Set Windows scaling to a value higher than 100% 2. Open attached "positionTest.zip" Unity project 3. Open "te... Read more
Clamp Auto Tangent Key creation is not accurate
Clamp Auto Tangent Key creation is not accurate... key is set to clamp auto in the Right-Click but the tangent is not... move the ke... Read more
[UWP][Keyboard] onInputText does not work.
The onInputText does not show the text input on UWP. It happens to both physical keyboard and on screen one. Repro: 1. Download inp... Read more
[ShaderGraph] Can right-click nodes in a Sub Graph and convert to Sub Gr...
Repro: 1. Create a Sub Graph 2. In the Sub Graph, create a Cosine node 3. Right-click the Cosine node and select "Convert to Sub Graph" Read more
Having a lot of textures with unique "Packing tag" results in a performa...
Reproduction steps: 1. Open "testLoad123.zip" project 2. Open the Profiler window 3. Enter Play mode 4. After a few seconds notice ... Read more
An Unhandled Exception is thrown when exiting Unity having VSCode Integr...
Repro steps: 1. Open QA attached project "repro_1096530" 2. Close Unity 3. Open the Editor.log Expected: Unity closes without any ... Read more
TaskCanceledException is thrown when canceling a CancellationTokenSource...
Repro steps: 1. Open QA attached project "repro_1064557" 2. Enter Play Mode 3. Wait until the Cube is destroyed 4. Observe the Conso... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Set as Value in UI Builder doesn't work across all properties.
- Calculating time durations in RenderDoc with DX12 causes 'Device Lost error' popup
- Reorderable ListView inside a ScrollView has a glitchy behavior when trying to reorder items
- Hidden method is opened in IDE when double clicking the log message in the Console that has the HideInCallstackAttribute
- Errors in the Console when creating a new "2D Platformer Microgame" template project