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Errors are thrown when re-importing Asset folders containing .ttf files
How to reproduce:1. Open the attached project2. From the attached folder (TESTING_FILES.zip), drag and drop the folder "Fonts_1_NoMe... Read more
Accelerometer is not working when using Input System 1.1.0-pre.5 or newer
How to reproduce:1. Open "AccelBug.zip" attached project2. Go to Build Settings (File>Build Settings)3. Build for iOS (or Android... Read more
[Linux][URP] "Cancelling DisplayDialog" errors when opening "3D Sample S...
Reproduction steps:1. In Unity Hub, create new "3D Sample Scene (URP)" Template project2. After project opens, observe Console windo... Read more
[URP] Material using the Sprite-Unlit-Default shader doesn't change colo...
How to reproduce:1. Open the attached project "shaderTint"2. Open the Scene "testScene" (Assets/testScene.unity)3. In the Hierarchy ... Read more
Input Action field is not labeled by variable name when shown in the Ins...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the GameObjec... Read more
[Sprite Renderer] Sprites rendered in an After Post Processing pass disa...
Repro steps:1. Import the attached project and open the Repro scene2. Select the Cloud sprite in the scene and in the inspector chan... Read more
[Android] Two DLLs in different folders are conflicting with each other ...
Reproduction steps:1. Open the attached project "BuildFail.zip"2. Go to File > Build settings3. Switch to an Android Platform4. A... Read more
[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...
Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. Ob... Read more
Mesh created with ProBuilder outputs a "mesh contains non-finite values"...
Reproduction steps:1. Open the attached "stripped-1365591.zip" project2. Open the "Test" Scene3. Open the Lighting window (Window &g... Read more
[Shaders] compute '#pragma require' flags don't persist after shader cac...
How to reproduce:1. Open the attached project "PragmaRepro" in a Windows editor2. Navigate to the Assets folder and select "Repro.co... Read more
All about bugs
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