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Editor crashes with GetManagerFromContext: pointer to object of manager ...
Steps to reproduce: 1. Download the repro project and open SceneFramework scene 2. Enter the Play mode 3. Once the menu loads, pres... Read more
Editor throws "get_dataPath is not allowed to be called from a script co...
Editor throws "get_dataPath is not allowed to be called from a script constructor" error on upgrading project from 2018.2 to 2018.3.... Read more
Calling LineRenderer::BakeMesh crashes Editor when LineRenderer Alignmen...
How to reproduce: 1. Open the attached "1066465_repro.zip" project 2. Open the "ImageTestScene" scene 3. Observe that "PathRenderer"... Read more
[2018.2] Crash on CollectAllSceneObjects when entering Play mode for the...
How to reproduce: 1. Open the "CollectAllSceneObjects.rar" project 2. Open the "Mainscene.unity" scene 3. Enter Play mode 4. Exit Pl... Read more
[Improved Prefabs] A Fatal Error is thrown when Overriding the size of a...
Repro steps: 1. Open QA attached project "repro_1064206" 2. Open scene "0" 3. Select the prefab "GameObject" in the Hierarchy 4. Cha... Read more
[iOS] CPU spikes in the Profiler "Unaccounted time between" on iOS devic...
To reproduce: 1. Open users attached project "unityClient-empty.zip" 2. Make sure that in Player Settings on iOS tab Multithreaded R... Read more
API updater doesn't auto update GameObjectRecorder API
Steps To Reproduce: 1. Open the attached project. 2. Observe the errors in console. Error on: m_Recorder.BindComponent<Tra... Read more
[2018.2] Crash on EventManager::InvokeEventCommon when exiting Play mode
How to reproduce: 1. Open the attached project 2. Open the "Mainscene.unity" scene 3. Disable "CPUSpawner" and "GPUSpawner" gameobje... Read more
[2018.2] GetManagerFromContext: pointer to object of manager 'RenderSett...
How to reproduce: 1. Open the attached project 2. Open the "Mainscene.unity" scene 3. Enter Play mode 4. Exit Play mode 5. Select "C... Read more
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