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First asynchronous call is returned immediately when using Async Await
Reproduced on: 1. Download "AsyncAwaitTest-master.zip" project and open in Unity 2. Enter Play mode Expected: "1 2 3 4 5" is printe... Read more
Network Spawned objects are not UnSpawned on the client side
Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Launch build 4. Host a server 5. Enter play... Read more
[PLM] Disc Area Light does not affect Light Probes with CPU PLM
Steps to reproduce: 1. Download the attached project and open the SampleScene 2. Navigate to the Lighting Settings and make sure th... Read more
[.NET 4.x][IL2CPP] MultiCastDelegate is leaking memory in Built projects
To reproduce: 1. Download attached project "LeakTestCase.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Scripting Runtim... Read more
[Reflection probes] Reflections are inconsistent between Editor, Mac Sta...
To reproduce: 1. Open the "[Use Cases] Reflection Probes" project from collab; 2. Open "Corridor" scene; 3. Build and run for Mac St... Read more
Unity freezes when undoing a revert prefab instance
Introduced between 2018.4 and 2018.1. Not tested with New Prefanbs (2018.3 alpha 6 or above) yet. Repro steps: 1. Open QA attached ... Read more
Selecting a GameObject in the Hierarchy highlights more than one GameObj...
Not tested with new Prefabs since latest tested version was alpha 5. Repro steps: 1. Open QA attached project "repro_1067090" 2. Op... Read more
Albedo colors are not converted to linear space on FBX import
Material Albedo colors imported from FBX don't like right when the project is in linear color space. Just like the texture importer,... Read more
RectTransform component is partially locked after removing a HorizontalL...
Repro steps: 1. Open user attached project 2. Create a Panel in the Hierarchy 3. Add an empty GameObject as a child to the Panel 4. ... Read more
Selecting the same Lightmap Encoding quality setting re-encodes the refl...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open "SampleScene" 3) Generate Lighting in the Lighting tab 4)... Read more
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