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Reset functionality is not working for "Playable Director" component
Reset functionality is not working for playable director component Steps to Repro: 1. Create a new project 2. Create an empty game ... Read more
[Improved Prefabs] Attempt to open legacy prefab crashes Editor
Set regression to "Yes", because I was able to open these legacy prefabs on earlier Improved Prefabs builds. Also crashes on the lat... Read more
NullReferenceExceptions was thrown when trying to delete a selection in ...
To reproduce: 1. Download attached project "AddressableTest.zip" and open in Unity 2. Open the Addressable Assets window: Window ->... Read more
Compute shader is significantly slower in DX12 compared to DX11
How to reproduce: 1. Open user-submitted project (ResourceBarrierHandicap.zip) 2. Open "SampleScene.unity" scene 3. Set DirectX11 as... Read more
[OSX] Cannot interact with UI for one of game views, when using multiple...
To reproduce: 1. Open repro project 2. Play '1' scene 3. Try to move slider in both game view windows 4. Notice that in only one or ... Read more
IL2CPP Lidgren library crash Unity while run in Windows 7
How to reproduce: 1. Open user-submitted project (IL2CPPProblem.7z) 2. Make sure project will use IL2CPP for building builds 2. Buil... Read more
Play button doesn't work after creating a animation in timeline
Steps To Reproduce: 1. Hierarchy > right click 2. 3D Object > cube 3. Go to Windows > Sequencing > Timeline. 4. Select cube and cli... Read more
burst_InsertIntoAggregate Crash When Calling Burst Discarded Extension M...
Steps to reproduce: 1. Open User-supplied project 2. Open Scene "SampleScene" 3. Enter Play mode Expected: Unity does not crash Act... Read more
Particle System mesh render mode incorrectly randomize multiple meshes
How to reproduce: 1. Create a new Unity project 2. Import and open user's attached scene 3. Press Play Expected result: spawns all ... Read more
Keyboard input isn't detected when embedding the Windows Standalone appl...
Repro steps: 1. User attached project folder -> _Build folder 2. Run the Container.exe 3. Press any keyboard button and observe the ... Read more
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