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Animated model instantiation times are slow if its animation controller ...
Steps to reproduce: 1. Open user attached project to OC 2. Play the scene 3. Notice that elapsed time is ~2500ms outputted to the co... Read more
Unity freezes while importing specific script because of UNITY_ANDROID p...
Steps to reproduce: 1. Create new project 2. Drag script "PluginMsgHandler.cs" to project view to import it 3. Unity freezes, edito... Read more
Editor crashes on ExecuteRenderQueue when calling Camera.Render() in OnP...
How to reproduce: 1. Download and open attached project "Crash" 2. Load scene "Main" 3. Enter Play mode Expected result: Editor doe... Read more
[IL2CPP] UnityLinker.exe fails to run when building project with System....
Steps to reproduce: 1. Download 1060435_repro.zip 2. Build Standalone player with IL2CPP backend Expected results: Unity builds the... Read more
[iOS] [Post Processing] Ambient Occlusion does not work
To reproduce: 1. Open project 2. Build and run on iOS device Expected vs Actual: Game view should look identical in editor and iOS ... Read more
ParticleSystem doesn't react to transform changes made to the parent ins...
To reproduce: 1. Open the attached project (ParticleSystemLateUpdateBug.zip) 2. Open the Test Scene 3. Enter Play mode 4. Observe t... Read more
Inconsistent Timeline animations(Write Defaults) for Skinned Meshes betw...
Steps to reproduce: 1. Download and open the attached project 2. Open the timeline window 3. Preview and observe animation - after e... Read more
Profiler window does not display data in the timeline when loading from ...
Profiler window does not display data in the timeline when loading from saved data. Steps to repro: 1. Open the attached project. 2... Read more
Button to pick a color on the material is not opening the Color selectio...
Steps to reproduce: 1) Download attached project and open in Unity 2) In the Project window, select "New Material" material 3) In t... Read more
[LWRP] Post Processing V2 effects appears inconsistently when changing t...
Steps to reproduce: 1. Open QA-supplied project 2. Open Scene "scene_main" 3. Change the depth value on the camera without the Post ... Read more
All about bugs
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