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[LWRP] Shadow Cascades fail to render and warning thrown
When trying to set shadow cascades an error is thrown and the shadow map fails to render. Error: Property (_WorldToShadow) exceeds ... Read more
Polygon Collider 2D is doubled in the scene when it is a child of the Ri...
To reproduce: 1. Open the attached project (doubleCollider.zip) 2. Open the "SampleScene" scene 3. Select the Test game object 4. I... Read more
[PLM] Bounced light's color is not rendered
Steps to repro: 1. Open attached project and 's5' scene; 2. Let the scene auto-bake. Expected result: The shadow on the plane has ... Read more
Editor Crashes on hitting "Undo" while recording animation in the timeline
Editor Crashes on hitting "Undo" while recording animation in the timeline Steps to Repro: 1. Open attached or create a new project... Read more
Particle System sprite and it's bounds scale differently when scaled in ...
How to reproduce: 1. Create a new Unity project 2. Import sprite_and_bounds_scale_bug.unitypackage 3. Open Assets > Scenes BugPartic... Read more
UnsafeUtility.GetFieldOffset returns negative values about Enum fields i...
Repro steps: 1. Open attached project 2. Enter Play Mode and observe the values in Game View 3. Exit Play Mode 4. File -> Build and ... Read more
[NET 3.5] Linq Sort with a Comparer that always returns 1 results in an ...
To reproduce: 1. Open the attached project (QuickSortIssue.zip) 2. Click Sorting -> Run in top menu bar 3. Observe the exception in... Read more
White edges on Texture when "Alpha is transparency" Import Setting is tu...
Steps to reproduce: 1. Open QA-supplied project ("AlphaToTransparencyBug_2018.zip") 2. Open Scene "Test" 3. Open Game Window Expec... Read more
[LWRP] Opaque Texture 4x Box downscale returns null ref, fails to render
When trying to set the opaque texture downsampling setting to 4x box, an error is thrown and rendering fails. Error: MissingReferen... Read more
Custom light fall off is not updated in the scene view after the Extract...
Steps to reproduce: 1. Download the attached project and open SampleScene 2. Open ExtractFalloff script (Assets > Scripts) 3. Change... Read more
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