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0
votes
By Design

Cannot enable Emission when using Material EnableKeyword

Graphics - General

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Jun 09, 2018

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Version/s: 2018.1.1f1

How to reproduce: 1. Open user's project 2. Go to Assets > Test, it should create material The material in Project Explorer looks gr... Read more

0
votes
Fixed

Volumetric 3D Textures exhibit incorrect interpolation when rendering to...

Graphics - General

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Jun 09, 2018

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Version/s: 2018.2.0a6, 2018.2.0b7

How to reproduce: 1. Open the "Main" scene in the attached "1047517_repro.zip" project 2. Enter the Play mode Expected result: Smoo... Read more

0
votes
Fixed

GUI error occurs on adding rigidbody 2D component on a game object

Physics2D

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Jun 21, 2018

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Version/s: 2018.3.0a2

GUI error occurs on adding rigidbody 2D component on a game object and no further components can be added to that game object Steps... Read more

0
votes
Fixed

Audio Source - Not all properties of a prefab update correctly in the In...

Scene Management

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Jun 21, 2018

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Version/s: 2018.3.0a2

When you create an override on a prefab by changing a property in the Inspector, normally a blue highlight appears and the property ... Read more

0
votes
Fixed

No blue indicator is shown next to component names when they are enabled...

Scene Management

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Jun 21, 2018

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Version/s: 2018.3.0a2

If you have a component that can be enabled/disabled attached to a prefab, then create an override by enabling or disabling the comp... Read more

0
votes
Not Reproducible

Nested prefabs build and probuilder crashes in play mode

Asset - Database

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Jun 21, 2018

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Version/s: 2018.2.0x

When i load a previoulsy created project (2018.2.0b9) and press play, Unity Crashes. An issue appears in 2018.2.0b9 (Issue: 1051606)... Read more

0
votes
Fixed

Suggestion: "Open Prefab" button in "cannot restructure" dialogs

Asset - Database

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Jun 21, 2018

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Version/s: 2018.2.0x

This is a design suggestion not a bug. I've found it frustrating to restructure my muscle memory when using nested prefabs. I feel ... Read more

0
votes
Fixed

Assertion failure when discarding changes after nesting a Prefab in Pref...

Scene Management

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Jun 21, 2018

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Version/s: 2018.3.0a2

If you are editing a Prefab in Prefab Mode, add another Prefab to the hierarchy and then back out and discard changes, an assertion ... Read more

0
votes
Fixed

Editing Bezier curves causes scene view to fail

Themes

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Jun 21, 2018

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Version/s: 2018.2.0x

If "Edit Bezier Curves" is enabled on the beszier game object, the view port fails to render. Errors appear in the console. Steps ... Read more

0
votes
Postponed

[IL2CPP] [.NET 4.6] NullReferenceException is not caught in an exception...

IL2CPP

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May 06, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open 'SmallProject' 2. Build and run Standalone with Mono scripting backend selected 3. Notice that no errors are t... Read more

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