Search Issue Tracker
[Metal][macOS] Performance decrease with Metal Graphics API compared to ...
To reproduce: 1. Open attached project; 2. Set Graphics API for Mac to OpenGL Core; 3. Build and run the Courtyard scene; 4. Wait fo... Read more
[GLES3] Post process anaglyph shader doesn't render
Reproduction steps: 1. Open the attached project. 2. Build and run it to WebGL or Android using GLES3 graphics API. Actual behavio... Read more
Create "Prefab Variant" option is enabled even when no prefab is selected
Create prefab variant option is enabled even when no prefab is selected. It is always enabled by default when a new project is creat... Read more
Shader that uses SV_RenderTargetArrayIndex and geomery shader is not com...
How to reproduce: 1. Open the user-submitted Project OR QA attached project in comment 2. Go to Player Settings and set Graphics API... Read more
[Improved Prefab] Override indicator (blue line and bold name) doesn't a...
Override indicator (It's a blue line which comes next to the edited property and the property name being bold) doesn't appear on cha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Video is not rendered in Video Player when Material Override is set as the Render Mode and a SpriteRenderer is used
- Scene.isSubScene returns True when a Scene that is not a SubScene is loaded in a build
- The Search window does not show objects with inherited components when filtering by type
- Scrolling occurs when using a shortcut with "Wheel Up" or "Wheel Down" on a selection command in a scrollable Hierarchy window
- Shortcut fails to trigger when using KeyCode.WheelUp with ShortcutModifiers.Shift