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Won't Fix
Votes
0
Found in
2018.1.1f1
Issue ID
1041700
Regression
No
Error of "Could not create asset"is being thrown when importing specific .png file into the editor
To reproduce:
1. Open new project;
2. Download BBI 3028_Screenshot.png image from below;
3. Import it in Unity Editor
4. Notice that console has an error
Expected result: .PNG file should be imported and there should not be any error.
Actual result:
Error:
Could not create asset from Assets/case_1041700-BBI_3028_Screenshot.png: File could not be read
UnityEditorInternal.InternalEditorUtility:ProjectWindowDrag(HierarchyProperty, Boolean)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Or:
Could not create asset from Assets/case_1041700-BBI_3028_Screenshot.png: File could not be read
Reproduced with:2017.3.2f1; 2017.4.4f1; 2018.1.1f1; 2018.2.0b5; 2018.3.0a1;
Comments (3)
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ScottAdams
Sep 02, 2021 00:05
Getting this issue now on two files 2019.4.29f1
Won't fix? Really?
onemanclan
Apr 09, 2020 23:01
Make sure you can actually open the file in Finder. I had an issue where my 'git clone' pulled down a .PNG and I tried adding it as an "AR Placement Indicator.png" asset and it failed with this same error message but the file was actually corrupt. Not sure if that's everyone's experience or not, but was a simple oversight.
Airmouse
Feb 26, 2020 17:06
Totally happening in unity 2019 now, this is so lame, the issue I have is when creating .png images from camera rendertextures it fails, and Unity says they "Won't Fix" their broken editor. And who says "Won't Fix" anyways? That's exactly the same as saying "We just don't give a f**k about you".