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Import New Asset: Not possible to multi select individual files when imp...
To reproduce: ⁃ Open attached project⁃ Download the attached folder "1a_NEON"⁃ Open Scene "MultiEditTest_GameObject"⁃ Right-click in... Read more
Editor crash when importing .OGG video file
Could reproduce in 3.5.6 and 4.0f7. To reproduce:- Create a new project and import the attached .OGG video file- Observe that the ic... Read more
Vertex Coloured shader with Lighting won't work on MBX Lite
Character appears to be black on MBX Lite devices. To reproduce, build & run the attached project on an MBX Lite device. Read more
After baking Nav Mesh, an area which is shaped as a triangle is a light ...
After baking Nav Mesh, an area which is shaped as a triangle is a light shade of blue. Issue with the Nav Mesh Exporter. Repro Steps... Read more
Billboarded leaves on trees not reflecting in the water
Steps to reproduce: - Create a new unity project- Import the attached ReflextTEST.unitypackage- Open the ReflectionTest scene and pr... Read more
Camera aspect ratio
When both game view and scene view tabs are in the same tab bar (e.g. Tall mode), the GUI text in the scene view reports the wrong a... Read more
Typing a capital e for a script attached to a terrain selects Terrain to...
- Create a Terrain- Attach a script with a public string variable to the terrain object- In the Inspector, try typing a capital "E" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- List foldout header displays the next element's header instead of its own value after editing a foldout list field
- Player gets stuck in a "Stopping" loop when entering Play mode with a Scenario using a Scene from a read-only package
- Writing to "Locked Properties" in Debug Mode is broken
- Handles API render in a wrong location when using a subwindow with PreviewRenderUtility
- Invalid Keywords are sorted by their values while still writing