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displayedOptions strings don't display characters after the '#' symbol w...
How to reproduce:1. Open the attached '1308553.zip' project2. In the top bar menu select 'Examples' > 'Popup'3. In the EditorGUIP... Read more
Debug Lines are not drawn inside the screen when using Pixel Perfect Cam...
Reproduction steps:1. Open user attached project2. Open SCENEPATH scene3. Press Play4. Run to the left wall5. Enable and disable the... Read more
ScrollRect stays unresponsive after changing its size to float.PositiveI...
How to reproduce it:1. Open the attached project ("ScrollRectInfinityBug.zip")2. Load "IssueScene" Scene3. Enter Play Mode4. Observe... Read more
Multiple Probuilder window options are greyed out when selecting an alre...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Select Tools > ProBuilder > ProBuilder Window4. Se... Read more
"Can't destroy Transform component" Error is thrown when closing a scene...
Reproduction steps:1. Download and open the attached project 'DontSaveError.zip'2. Open Scene 'SampleScene'3. Open Scene 'EmptyScene... Read more
BatchRendererGroup doesn't render GameObjects with URP Materials when SR...
How to reproduce:1. Open the user's attached "BatchTest.zip" project2. Open the "SampleScene" Scene3. Observe the Game view Expected... Read more
"MonoBehaviour" children count increases with each import of a script in...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Change the Profiler Mod... Read more
[iOS] [NetCode] "Unity.NetCode.GhostSendSystem wants to execute in..." e...
Reproduction steps:1. Open customer's attached project in "MPDepthDyadic_Project.zip"2. Build for iOS and deploy the Application to ... Read more
Output Mesh nodes force VFXs to recompile when not neded.
Repro steps:1. Import the attached package in a VFX-enabled project2. Press CTRL+S3. Observe how the VFXs get re-compiled. Expected ... Read more
EditorGUI.PropertyField does not override labels of Lists/Arrays
How to reproduce:1. Open the user's attached project ("bug-new-array-inspector-gui-labels.zip")2. Select "ExampleScriptable" in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server