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Undoing cyclical .asmdef leads to unhandled exception on Bee
How to reproduce: # Open attached project "rqa-project-lotad" # In Project window, select Assets/TBS Framework/TBSFramework.asmd... Read more
[ShaderGraph][macOS] Input fields stop responding to user input after us...
How to reproduce: # Create an SRP template project # Create a new Shader Graph # Right-Click to open a context menu while insi... Read more
[M1] Game view glitches when navigating in Play mode
Reproduction steps: # Open the user’s attached project # Enter the Play mode # Use the scroll wheel or move around with right m... Read more
"Pin in New Scene Dialog" option position migrates with "Inspector" wind...
How to reproduce: # Open any project from the HUB; # Go to "File" menu and select "Save as Scene Template" sub-menu item; # Cl... Read more
[URP] [Decals] ProxyLighting Decal shader doesn't work in Screen Space T...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open ProxyLighting scene 3) Select the ProxyLightingP... Read more
Emissive materials are broken when loading Scene via SceneManager.LoadScene
How to reproduce: 1. Clone the https://github.com/mrpropellers/ssj22-3 repository following the instructions provided (use git CLI)... Read more
In Hub web browser doesn't open and no error is displayed when clicking ...
Steps to reproduce: 1. Uninstall the default web browser app 2. Open Hub 3. Press the "Sign in" button Expected result: web br... Read more
Changes made by the Script in the UI Document are reset when performing ...
How to reproduce: 1. Open the user-attached project “BugReport-UI-Toolkit-Undo” 2. Open the “SampleScene” scene 3. Enter the Play Mo... Read more
"Pin in New Scene Dialog" checkbox has only title in the "Inspector" tab
How to reproduce: # Open HUB; # Create a new project; # Go to "File" menu and select "Save as Scene Template" sub-menu item; ... Read more
m_VertexData tangents are stripped when Non-Recursive Dependency Calcula...
Reproduction steps: 1. Open the user’s attached project “TestOptimizeMeshData” 2. Click Build > Clear Build Cache > All in the Add... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObject cannot be disabled when an Animator references an Animation Clip containing the GameObject's "IsActive" property
- Console errors are thrown when resolving Scene view shortcut conflicts with "Rebind to selected command" checked
- Spots of bad lighting appear on assets when the lighting is generated in a Scene
- Static Editor Flags dropdown list is cut off when Inspector Window is docked to the very right and UI Scaling is set to a higher value
- visionOS Players are minimized when Guided Access is turned on