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HDRP: Enable both Light Layers and Decal Layers breaks Visual Environmen...
1. What happened When Light Layers and Decal Layers are both enabled on the HDRP Render Pipeline Asset, the visual environment in... Read more
Can't generate lighting when crunch compressed textures are used
How to reproduce: 1. Open user-attached project “FailToDecode” 2. Open the “SampleScene” scene 3. In the Lighting window click Ge... Read more
stackalloc int[0] returns incorrect result when the project is built wit...
How to reproduce: 1. Open user-attached project “TestStackalloc” 2. Click Build And Run 3. Observe the Console Expected result... Read more
Returned "TimeSpan" value is 0 when the Test Runner tests have been com...
How to reproduce: 1. Open the attached user project 2. Open the Test Runner (Window > General > Test Runner) 3. Select PlayMode at t... Read more
GameObject children move un-accordingly when moving the parent GameObjec...
How to reproduce: 1. Open the attached user project 2. Open Scene “Playground“ (Assets/StarterAssets/ThirdPersonController/Scenes)... Read more
[Linux] Editor crashes at "GeometryBuffersBase::GetRuntimeMemorySize()" ...
How to reproduce: 1. Open the user-attached project (BlockTuggers.zip) 2. Make sure the "Initialization" scene is open ... Read more
Tags remove option "-" (minus) is active even tag item isn't selected
How to reproduce: # Open HUB; # Create a new project; # In the "Hierarchy" window add some object; # Go to "Inspector" windo... Read more
Video is displayed with one frame delay when videoPlayer.Play() is called
Copied from original fogbugz item 1376068: Reproduction steps: 1. Open the attached "1376068.zip" project 2. Open the "1_Frame_... Read more
[Android 5.1] Player is stuck on splash screen when opening a specific p...
How to reproduce: 1. Install the attached “UUM-15567" project 2. Open the "GAME_NAME-unity" folder in Editor 3. Open the "COMPANY... Read more
The contents of the "hubConfig.json" file get reset to defaults when ope...
Steps to reproduce: 1. Completely close Unity Hub 2. Navigate to "C:\\Users\\%username%\\AppData\\Roaming\\UnityHub" and open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings appear when Painting Trees on Terrain using Terrain Sample Assets
- Environment Samples count resets to 2048 when entering a higher number
- GameObject cannot be disabled when an Animator references an Animation Clip containing the GameObject's "IsActive" property
- Console errors are thrown when resolving Scene view shortcut conflicts with "Rebind to selected command" checked
- Spots of bad lighting appear on assets when the lighting is generated in a Scene