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0
votes
Won't Fix

[Addressables] Localized Sprite is not shown with normal texture when us...

Package: Scriptable Build Pipeline

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Nov 16, 2021

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Version/s: 1.19.4

Reproduction steps:1. Open users's the attached project "LocalizationSpriteURPTest01.zip"2. Open a window Addresables Groups3. Build... Read more

3
votes
Won't Fix

Addressables Collision Meshes won't be Prebaked and won't work when runn...

Package: Scriptable Build Pipeline

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May 31, 2022

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Version/s: 1.20.0

How to reproduce:1. Open the user attached "MeshColliderAddressableTest.zip" project2. Open the "Boot" Scene3. Enter Play Mode and n... Read more

7
votes
Won't Fix

m_VertexData tangents are stripped when Non-Recursive Dependency Calcula...

Package: Scriptable Build Pipeline

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Sep 23, 2022

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Version/s: 1.21.1

Reproduction steps:1. Open the user’s attached project “TestOptimizeMeshData”2. Click Build > Clear Build Cache > All in the A... Read more

0
votes
Fixed

"Build Task UpdateBundleObjectLayout failed with exception" thrown when ...

Package: Scriptable Build Pipeline

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Jul 18, 2022

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Version/s: 1.21.2

How to reproduce:1. Open the attached project "Test_2021.zip"2. Run Test>SBP Build Expected results: No errors thrown in the Cons... Read more

0
votes
Fixed

Building addressables for il2cpp fails with unclear error when il2cpp no...

Package: Scriptable Build Pipeline

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May 23, 2022

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Version/s: 1.20.0

Reproduction steps:1. Open the user's project2. Open the Addressables Group window3. Choose Build > New Build > Default Build ... Read more

0
votes
Won't Fix

Baked reflection probe is not working in the Editor when loaded from Ass...

Package: Scriptable Build Pipeline

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Dec 16, 2022

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Version/s: 1.21.1

How to reproduce: 1. Open the attached project “IN-25245“2. Open the “SampleScene” Scene3. Open the Addressable Group window (Window... Read more

0
votes
Fixed

SBP - CalculateSceneDependencyData throws error during build

Package: Scriptable Build Pipeline

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Sep 18, 2023

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Version/s: 2.1.0

CalculateSceneDependencyData task (LOC 251) https://unity.slack.com/archives/C0748PMDZ/p1694085460809859 Basically there's a diction... Read more

0
votes
Fixed

Asset Bundle build fails when a not installed platform is selected in th...

Package: Scriptable Build Pipeline

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Mar 21, 2024

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Version/s: 1.21.20

Reproduction steps:1. Open the attached "BuildSettingIssueSpecificVersion" project2. Open the Build Settings Window (File > Build... Read more

1
votes
Fixed

Total size of all bundles changes when updating the same Addressable Gro...

Package: Scriptable Build Pipeline

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Apr 23, 2024

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Version/s: 1.21.20, 2.1.0

Reproduction steps:1. Open the attached “repro_IN-74398“ project2. Open the “SampleScene.unity”3. Open the Addressable Groups window... Read more

1
votes
Won't Fix

'UnityEditor.Build.Pipeline.Utilities.ScriptableBuildPipeline' throws an...

Package: Scriptable Build Pipeline

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Aug 26, 2024

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Version/s: 1.22.2, 2.2.2

How to reproduce:1. Open the “IN-83132_repro“ project2. Navigate to Window → Asset Management → Addressables → Groups3. In the Addre... Read more

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