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16
votes
Duplicate

Editor runs out of memory and crashes when building Addressables [Sprite...

Package: Scriptable Build Pipeline

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Jun 10, 2021

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Version/s: 1.18.9

How to reproduce: 1. Open the attached project (5GB zip file, it takes ~4 hours to build the Library and load!) 2. Go to Window > ... Read more

1
votes
Active

'UnityEditor.Build.Pipeline.Utilities.ScriptableBuildPipeline' throws an...

Package: Scriptable Build Pipeline

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Aug 26, 2024

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Version/s: 1.22.2, 2.2.2

How to reproduce: 1. Open the “IN-83132_repro“ project 2. Navigate to Window → Asset Management → Addressables → Groups 3. In the... Read more

1
votes
Fixed

Total size of all bundles changes when updating the same Addressable Gro...

Package: Scriptable Build Pipeline

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Apr 23, 2024

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Version/s: 1.21.20, 2.1.0

Reproduction steps: 1. Open the attached “repro_IN-74398“ project 2. Open the “SampleScene.unity” 3. Open the Addressable Groups ... Read more

0
votes
Active

Crash on UnityEditor.AssetDatabase:StopAssetEditing when removing HDRP P...

Package: Scriptable Build Pipeline

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Apr 12, 2024

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Version/s: 2.1.4

*Steps to reproduce:* 1. Create an HDRP Project 2. Import the Water Samples Project from the Package Manager for HDRP 3. Re... Read more

0
votes
Fixed

Asset Bundle build fails when a not installed platform is selected in th...

Package: Scriptable Build Pipeline

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Mar 21, 2024

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Version/s: 1.21.20, 2.0.8

Reproduction steps: 1. Open the attached "BuildSettingIssueSpecificVersion" project 2. Open the Build Settings Window (File > Buil... Read more

3
votes
Fixed

"Build Task CalculateSceneDependencyData failed with exception: Object r...

Package: Scriptable Build Pipeline

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Oct 12, 2023

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Version/s: 1.21.18, 2.0.3

How to reproduce: 1. Open the attached project "MissingScriptAddressablesBuildFailureRepro.zip" 2. Open Window>Asset Management>Ad... Read more

0
votes
Fixed

SBP - CalculateSceneDependencyData throws error during build

Package: Scriptable Build Pipeline

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Sep 18, 2023

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Version/s: 1.21.18, 2.1.0

CalculateSceneDependencyData task (LOC 251) https://unity.slack.com/archives/C0748PMDZ/p1694085460809859 Basically there's a d... Read more

1
votes
Fixed

The hash in bundle name changes when the bundle's indirect dependencies ...

Package: Scriptable Build Pipeline

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Jan 30, 2023

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Version/s: 2.0.3

How to reproduce: 1. Open the user attached project “HashChanges.zip“ 2. Open Addressables Groups Window (Windows>Asset Management... Read more

0
votes
Won't Fix

Baked reflection probe is not working in the Editor when loaded from Ass...

Package: Scriptable Build Pipeline

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Dec 16, 2022

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Version/s: 1.21.1

How to reproduce: 1. Open the attached project “IN-25245“ 2. Open the “SampleScene” Scene 3. Open the Addressable Group window (Win... Read more

0
votes
Fixed

Building addressables for il2cpp fails with unclear error when il2cpp no...

Package: Scriptable Build Pipeline

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May 23, 2022

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Version/s: 1.20.0

Reproduction steps: 1. Open the user's project 2. Open the Addressables Group window 3. Choose Build > New Build > Default Build ... Read more

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