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[Backport] Crash when importing a specific FBX asset
How to reproduce: 1. Open a new Unity project 2. Try to import the "crash_fbx.FBX" asset Expected result: The FBX asset imports... Read more
"Rename New Objects" functionality doesn't work when creating a GameObje...
Reproduction steps: # Open the attached project # Open the “/Assets/1.unity” Scene # Right-click the “Main Camera” GameObject i... Read more
GameObjects are not rendered when Depth Priming Mode is set to Auto or F...
To reproduce: 1. Open the user’s project 2. Select URP-High Fidelity-Renderer in the Assets folder 3. Set Depth Priming Mode to A... Read more
An email with privacy data does not arrive when clicking the "Send priva...
To reproduce: 1. Open the project “BugDemoProject” 2. Enter Play mode 3. Click the menu button in the Game that looks like a lock... Read more
[Graphics, Vulkan] Copying Texture2D to Texture2D array with incomplete ...
How to reproduce: # Open and run the user attached build # Observe the crash Reproducible with: 2020.3.36f1 Reproduced on:... Read more
Documentation page is not displayed for the user when he clicks on "Anal...
To reproduce: # Open HUB; # Create a new project; # In a "Hierarchy" window create new 3D Object -> Cube; # Go to "Inspector... Read more
Importing a .unitypackage does not upgrade its dependencies using the Ed...
Importing a .unitypackage that has UPM dependencies in a newer Editor than the one it was exported with can lead to the following is... Read more
Bundle Identifier showing wrong value when creating a Project with 2D Mo...
Reproduction steps: # Open Unity Hub # Create a New Project # In the Template selection screen select 2D Mobile # Open the Pr... Read more
"WaitForEndOfFrame" call never completes when running in a UnityTest fro...
How to reproduce: # Extract the user-attached project (Tests_UnityProj.zip) # Open the terminal in the project’s parent director... Read more
[HDRP] Shader errors are thrown in the Console window when switching to ...
How to reproduce: 1. Create a new project using 3D Sample Scene (HDRP) Template 2. Go to File > Build Settings and switch to Andro... Read more
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