Search Issue Tracker

By Design

Votes

0

Found in

2021.3.8f1

2022.1.13f1

2022.2.0b4

2023.1.0a6

Issue ID

UUM-13858

Regression

No

The Game view has distortions when placing more than 32 lights in Play Mode or Player

-

How to reproduce:
1. Open the project “IN_13565”
2. Enter Play Mode
3. Press number 2 on the keyboard and place around 20 light blocks
4. Observe the game

Expected result: Game View doesn’t have distortions
Actual results: Game View has distortions

Reproducible with: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a6
Could not test with: 2020.3.39f1 (due to compiler errors)

Reproducible on: Windows 10 Pro

Notes:
- Changing the aspect ratio dismisses the issue temporarily
- Issue also happens when running the built project

  1. Resolution Note:

    This issue is related to maximun number of light that we can handle inside a Tile. This limit have been increased to 64 recently.
    To see it, you can open the rendering debugger and select the Tile/cluser debug mode and switch to a verison of it, it will display number of accepted light per tiles and show you reached the maximun. There is nothing we can do above this maximun - this is the limit of your system, you need to reduce the coverage of your light to avoid to have so many overlapping light.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.