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UI Toolkit Debugger's context menu overrides the context menus of other ...
How to reproduce: 1. Open the user's attached "My Project (5)" project 2. Open the “New Animation Controller” asset 3. In the main m... Read more
"Error: Receiving data failed with unitytls error code 7" when downloadi...
Reproduction steps: 1. Create a new project 2. Go to Window -> Package Manager -> My Assets 3. Download any large package from the A... Read more
Wrong version of Oculus XR Plugin is available in Package Manager when "...
Reproduction steps: 1. Open the attached "1421009.zip" project 2. Go to Window > Package Manager 3. Expand the "Oculus XR Plugin" an... Read more
Full-screen playmode doesn't allow for UI mouse clicks.
Add a button to a canvas and select fullscreen mode on the game view. Click play. Move the mouse over the button. Click it. The act... Read more
[Windows] Using Alt+F4 while in fullscreen Game view causes NullReferenc...
1. Open any project. 2. In the Game window, set Enter Play Mode option to a Fullscreen option. 3. Enter Play Mode. 4. Press Alt+F... Read more
Game view window scale resets when exiting full screen and scale was set...
To reproduce: 1. Create a new project 2. Open the Game view window 3. Set aspect ratio to QHD (2560x1440) 4. Set Scale to any value ... Read more
Clicking UI Buttons doesn't click them or clicks other Buttons when in F...
To reproduce: 1. Download the attached project "rqa-project.zip" and open it in Unity 2. Open "New_Lobby" Scene 3. In Game View... Read more
[MacOS] Entering Play mode with the fullscreen option when Editor is in...
Reproduction steps: 1. Create a new empty project 2. Make Unity Editor fullscreen 3. Enter Play mode with "Fullscreen on 0" Expecte... Read more
Game view resolution changes are not applied instantly after entering Pl...
How to reproduce: 1. Create a new project 2. Open the Game view and select one of the Fullscreen options for the "Enter Play Mode" s... Read more
AR Camera feed jitters and shakes with mutithreaded rendering when runni...
1. What happened The AR camera feed will start jittering and shaking when mutlithreaded rendering is enabled and the app is runni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab Override popup displays on wrong monitor when Inspector width is resized to minimum
- Scroll View is not moving by inertia after scrolling by click and dragging when Editor window is minimized and Canvas "Render Mode" is set to "World Space"
- "type mismatch error" occurs when the currentDirectionWS output of a Sample Water Surface node is connected to a float3 input
- URP Material Upgrade utility does not enable Alpha Clipping when material had Rendering Mode set to Cutout
- Particle System emission ignores the Sprite Atlas when using a Material that has the "Include in Build" setting unchecked