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[macOS] memarchive0 error on opening VR template
Steps to reproduce: 1. Open Unity Hub 2. Download VR Template and open the project 3. Observe errors on opening the project Expecte... Read more
Unity editor crashes when changing GameObject's Layer while in Play Mode
To reproduce: 1. Open the project “Cloak and Feather” 2. Open the “Test Room” scene 3. Enter Play Mode 4. Expand the “LowWall” o... Read more
Rigidbody2D.IsTouching does not return true on collision for its duplica...
Reproduction steps: 1. Open the attached “ContactFilterLayerMask.zip“ project 2. Open the “SampleScene” scene 3. Duplicate the “Squa... Read more
[Package Manager] Release Details of Assets include HTML tags
Reproduction steps: 1. Create a new project 2. Add any asset to My Assets via Asset Store (Standard Assets (for Unity 2018.4) was us... Read more
Physics objects trip and/or jump when colliding with other colliders
How to reproduce: 1. Open the user-attached “Physics Tripping Bug.zip” project 2. Open the “SampleScene” Scene (Assets/Scenes) 3. En... Read more
GUI button looks different from Editor in a Build when the GUI button st...
Reproduction steps: 1. Open the attached "1367716.zip" project 2. Enter the Play Mode 3. Observe the UI of the Scene in the Game vie... Read more
On Value Changed event of Scroll Rect is triggered when parent position ...
Reproduction steps: 1. Open the user's attached project "ScrollRectBugReport.zip" 2. Open "SampleScene" from the Project window 3. E... Read more
Built Asset Bundles have wrong size when there is Build Cache
Reproduction steps: 1. Open the user's attached project 2. Run menu item: Unity Support > Build Asset Bundles 3. Open folder: <Proje... Read more
Unused shader variants are not stripped when the Addressables are built
How to reproduce: 1. Open the attached project "Addressables" 2. Click Window -> Addressables -> Groups -> Build -> New Build -> Def... Read more
Button color is not changing when hovering/clicking on it if the Backgro...
How to reproduce: 1. Open project "UIToolkitIssue.zip" 2. Open "SampleScene" Scene 3. Enter Play Mode and hover/click with a cursor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
- Hovering on the three-dot menu also highlights the tab header near it when not all tabs fit the bar