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[Windows] Input.GetKeyUp is true only for the first released mouse butto...
Reproduction steps: 1. Open the attached “MouseButtons” project 2. Open the “SampleScene” scene 3. Enter Play Mode 4. Press the ... Read more
[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...
How to reproduce: 1. Open the attached project "1422852" 2. Open File -> Build Settings 3. Build the project 4. Observe the Console ... Read more
Intensity parameter ignores Light Layers causing incorrect lightning whe...
Reproduction steps: 1. Open the "MainLightBug_LightLayers" project 2. Open "SampleScene" Scene 3. Observe the Game view Expected re... Read more
Intensity parameter ignores Culling Mask causing incorrect lightning whe...
Reproduction steps: 1. Open the "MainLightBug" project 2. Open "SampleScene" Scene 3. Observe the Game view Expected result: Cube i... Read more
[macOS] Color picker preview shows colorful pixels when cursor is dragge...
Reproduction steps: # Open the user's attached project # Select "New Material" Material from the Project window # Enable "Emis... Read more
Deselected Game View is rendered incorrectly when resizing Game View win...
Reproduction steps: 1. Open the attached project 2. Click the right mouse button on the “Game” tab 3. Click “Add Tab” > “Game” 4. Dr... Read more
Terrain is missing the Hidden/TerrainEngine/Details/WavingDoublePass sha...
How to reproduce: 1. Open the user's attached project 2. Open Assets > Scenes > SampleScene.unity 3. Enter Play Mode and press sp... Read more
[InputSystem] Device pairing sequence scrambles devices
Reproduction steps: 1. Open the attached user's project "Input System Bug Repro.zip" 2. Connect an XBOX one controller via USB 3.... Read more
[Profiler][Android] "Player AndroidPlayer(X) was restarted on device" is...
Reproduction steps: 1. Create a new project 2. Switch Platform to Android 3. Make sure that Wifi is enabled on a device 4. Build... Read more
Sampling a custom depth texture on a machine with a GTX 1080 makes objec...
How to reproduce: # Open the attached project # Open the “SampleScene” Scene # Enter Play mode or Build And Run Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
- Hovering on the three-dot menu also highlights the tab header near it when not all tabs fit the bar