Search Issue Tracker
Won't Fix
Won't Fix in 2023.2.X
Votes
0
Found in
2020.3.19f1
2021.1.23f1
2021.2.0b13
2022.1.0a10
2023.1.0a1
2023.2.0a1
Issue ID
UUM-3434
Regression
No
GUI button looks different from Editor in a Build when the GUI button style is set to "toggle"
Reproduction steps:
1. Open the attached "1367716.zip" project
2. Enter the Play Mode
3. Observe the UI of the Scene in the Game view (Window > General > Game)
Expected result: The UI of the Scene in the Editor looks the same as the UI of the Scene in the Build
Actual result: The UI of the Scene in the Editor looks different from the UI of the Scene in the Build
Reproducible with: 2019.4.30f1, 2020.3.19f1, 2021.1.23f1, 2021.2.0b13, 2022.1.0a10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Resolution Note:
We are prioritizing fixes and features for UI Toolkit and can only address major issues with IMGUI and uGUI at this time.
Resolution Note (2023.2.X):
We are prioritizing fixes and features for UI Toolkit and can only address major issues with IMGUI and uGUI at this time.