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1
votes
Fixed

[Mac] ShortcutManager ignores Shift/Option modifier

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Jun 07, 2022

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Version/s: 2020.1.0a11, 2020.3.34f1, 2020.3.35f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12, 2023.1.0a1, 2023.2.0a1

1. Create a new project 2. Open the ShortcutManager 3. Try binding Shift+P key combination on any shortcut 4. Try binding Option... Read more

0
votes
Fixed

[Backport] [UI Toolkit][IL2CPP] UI is not visible when in built Player a...

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Jun 07, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1, 2022.1.1f1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build or a windows IL2CPP build 3. Host... Read more

0
votes
Fixed

EditorLoop process uses 98% of the Main Thread and causes low FPS and CP...

Scene/Game View

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Apr 16, 2022

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Version/s: 2021.3.0f1

Reproduction steps: 1. Open the attached project 2. Click on the Stats button in the Game View Control Bar 3. Open the Profiler Wind... Read more

1
votes
Won't Fix

Random-write to UAV texture from shadowcaster shader causes GPU hang whe...

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Jun 04, 2022

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Version/s: 2020.3.34f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11

How to reproduce: 1. Open the user attached project 2. Open Assets/TestAssets/SampleScene scene 3. Search/filter the scene Hierarchy... Read more

0
votes
Won't Fix

[Input System] Reading a gamepad trigger as a button produces inaccurate...

Package: New Input System Bugs

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Jun 06, 2022

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Version/s: 1.2.0, 1.3.0

Reproduction steps: 1. Open project "InputSystem_TriggerIssue.zip" 2. Open the Scene "SampleScene" 3. Enter Play Mode 4. Press the r... Read more

1
votes
Won't Fix

[UI Toolkit] Touch is not being cleared after clicking on a button

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Jun 07, 2022

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Version/s: 2022.1.1f1, 2022.2.0a13, 2023.1.0a1, 2023.2.0a1

How to reproduce: 1. Open project "Bug Report.zip" 2. Enter Play Mode 3. In the Game window press the blue button 4. Click anywhere ... Read more

1
votes
Fixed

[UI Toolkit][Mobile] Last hovered UI Toolkit button is getting pressed w...

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Jun 07, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1, 2022.2.0a13, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open project "Bug Report.zip" 2. Go to Build Settings, choose iOS or Android and deploy the project to a device... Read more

0
votes
Fixed

"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...

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Jun 07, 2022

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Version/s: 2020.3.33f1, 2022.1.0a10, 2022.1.0b16, 2022.2.0a10

Reproduction steps: 1. Open the "Raw test" project 2. Select "Terrain" in the Hierarchy 3. In the Inspector go to Terrain Settings ... Read more

5
votes
Fixed

Multiple errors are thrown on selecting Paint Terrain tool

Package: Terrain Tools

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May 27, 2022

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Version/s: 5.0.1

Steps to reproduce: 1. Open the attached "terrain213.zip" project 2. Open the SampleScene located in Assets\\Scenes 3. In the Hierar... Read more

5
votes
Fixed

[Mobile] Terrain is shiny on Android/iOS Platform when Layer is using 2D...

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Jun 07, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.2.0a13, 2023.1.0a1

How to reproduce: 1. Open the attached "1419939_Repro.zip" project 2. Open the Scene "SampleScene" (found in the "Assets/Scenes" f... Read more

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