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GameObjects from 31st layer are not rendered when Camera.cullingMask is ...
Reproduction steps: 1. Open the attached 'AddressablesSceneProcessingTest' project 2. Open the 'SampleScene' 3. Observe the Game ... Read more
Project Build Default Icon is not updating when changing icons and re-bu...
How to reproduce: 1. Open the user attached "yerp.zip" project 2. Go into File -> Build Settings -> Project Settings 3. Select the P... Read more
"Font.textureRebuilt" is not invoked when using "Font.RequestCharactersI...
How to reproduce: 1. Open project "UnityBugGetCharactersInTexture.zip" 2. Open "SampleScene" Scene and enter Play Mode 3. Observe th... Read more
Console shows Internal build system error when the project is opened
Reproduction steps: 1. Open the attached project "internal-biscuit-olympics.zip" Expected result: Project opens up successfully Ac... Read more
Draw calls that batch in opaque pass do not batch in shadow pass when so...
Reproduction steps: 1. Open the user’s attached “1239248-SRP_Batching.zip“ project 2. Open the Frame Debugger window (Window > Analy... Read more
[Roslyn Analyzers] Analysis is not performed when a ruleset file is modi...
Reproduction steps: 1. Open the user's attached project 2. Open Assets/Scripts/Default.ruleset 3. In Visual Studio expand Microso... Read more
'NullReferenceException' is thrown on UI.Image.GenerateTiledSprite when...
Reproduction steps: 1. Open the attached 'Test_01' project 2. Open the 'SampleScene' 3. Enter Play mode 4. Observe the Console Ex... Read more
Crash when Undoing GameObject copy after Transform.SetParent(null) call ...
Reproduction steps: Create empty project 1. Import and open the project scene (TestUndoBugCrash.zip) 2. Select the Cube prefab insta... Read more
[HDRP][VFX][MacOS] Lit Quad VFX with "Cast Shadows" enabled causes volum...
Steps to reproduce: 1. Open attached project on a Mac 2. Open SampleScene 3. Adjust Volume Global -> Fog -> Volumetric Fog Distance ... Read more
[OSX Metal] Particle System with mesh and URP Particle/Lit shader error
OSX Metal only. Windows DX11 is fine. Steps: 1. Open attached project (20220506_urop.zip) 2. Open SampleScene 3. Select the par... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView speed is slower when entering Play mode
- UI Builder elements disappear and "Semantic - Unknown template name" error appears when changes to "Template" parameter are saved
- Renderers outside Light Probe hull use incorrect Ambient Probe values when "Renderer Light Probe Selection" is set to "Use Ambient Probe" and "Light Probes" on Mesh is set to "Blend Probes"
- ArgumentNullException error occurs when selecting a Camera in the Hierarchy with the Scene view open
- Clicking 'Open Editor Log' through the Console fails to open redirected Logs when relative Log files exist outside of the Project root