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Votes

0

Found in

2022.3.57f1

6000.0.36f1

6000.1.0b5

6000.2.0a2

Issue ID

UUM-96421

Regression

Yes

Renderers outside Light Probe hull use incorrect Ambient Probe values when "Renderer Light Probe Selection" is set to "Use Ambient Probe" and "Light Probes" on Mesh is set to "Blend Probes"

-

Reproduction steps:
1. Open the attached “BrokenAmbientProbeValues.zip“ project
2. Open the “SampleScene”
3. Observe the Game view

Expected result: Both Spheres are rendered the same
Actual result: The Sphere on the right, with “Light Probes” set to “Blend Probes”, is rendered dark

Reproducible with: 2022.2.0a1, 2022.3.57f1, 6000.0.36f1, 6000.1.0b5, 6000.2.0a2
Not reproducible with: 2021.3.48f1, 2022.1.0b1, 2022.1.24f1

Reproducible on: Windows 10 (User reported), Windows 11
Not reproducible on: No other environment tested

Notes:
- Also reproduces in the Player
- "Renderer Light Probe Selection" property can be found in Edit > Preferences > Graphics

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